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Shotguns overhaul 1.3

A Mod for Helldivers 2
Shotguns overhaul akl_mod_preview_image
It seems like Arrowhead doesn't like most shotguns, so they don't buff them. But shotguns deserve to be buffed, so here is another mod.

This mod was made in HD2Runtime ModBuilder mostly according to Grass's suggestions as i haven't played shottys that much to buff them the best way.
https://docs.google.com/document/d/1Lzj-99kHOMOeChmCFu1AEYTP2Egx9wp1vmSthvEaOh8/edit?pli=1&tab=t.0

(Stats might not show up instantly in armory, so wait if you wanna see the changed stats)

List of changes:

  • M90A Shotgun (this one god messed up a bit, hold on)
    • Penetration: 2 -> 3
    • Pellet Count: 11 -> 15
    • Standard Damage: 55 -> 57
    • Durable Damage: 20 -> 18
    • Ergonomics: 65 -> 50
    • Spread: 100 -> 170
    • Spare and supply Rounds: 44 -> 55
    • Recoil Climb Vertical: 200 -> 300
    • Recoil Drift Vertical: 40 -> 80
    • Demolition Force: 10 -> 20
  • SG-225SP Breaker Spray&Pray
    • Projectile Drag: 0.5 -> 1.5
    • Pellet Count: 16 -> 7
    • Armor Penetration Large: 2 -> 1
    • Durable Damage: 4 -> 9
    • Standard Damage: 15 -> 30
    • Fire Rate: 330 -> 600
    • Ergonomics: 65 -> 45
    • Recoil Climb Horizontal: 35 -> 20
    • Recoil Climb Vertical: 55 -> 35
    • Recoil Drift Horizontal: 35 -> 20
    • Recoil Drift Vertical: 35 -> 20
  • DBS-2 Double Freedom
    • Durable Damage: 35 -> 40
    • Horizontal Spread: 150 -> 220
    • Vertical Spread: 120 -> 155
    • Rounds from Supply: 40 -> 50
    • Spare Rounds: 40 -> 50
    • Starting Rounds: 22 -> 33
    • Demolition Force: 10 -> 20
  • SG-8S Slugger
    • Projectile Drag: 2 -> 1
    • Fire Rate: 80 -> 100
    • Rounds from Supply: 60 -> 68
    • Spare Rounds: 60 -> 68
    • Demolition Force: 10 -> 20
  • SG-225IE Breaker Incendiary
    • Pellet Count: 12 -> 20
    • Durable Damage: 10 -> 3
    • Fire Status Strength: 0.6 -> 1
    • Fire Rate: 300 -> 250
    • +Automatic fire mode
  • SG-97 Sweeper
    • Ergonomics: 65 -> 55
    • Rounds from Supply: 70 -> 77
    • Spare Rounds: 70 -> 77
  • SG-8 Punisher
    • Penetration: 2 -> 3
    • Durable Damage: 12 -> 15
    • Standard Damage: 45 -> 50
    • Fire Rate: 80 -> 100
    • Rounds from Supply: 60 -> 68
    • Spare Rounds: 60 -> 68
    • Starting Rounds: 32 -> 40
  • SG-451 Cookout
    • Durable Damage: 3 -> 4
    • Fire Status Strength: 0.6 -> 1
    • Rounds from Supply: 60 -> 76
    • Spare Rounds: 60 -> 65
  • SG-20 Halt
    • Flechette Damage: 35 -> 38
    • Stun Status Strength: 1 -> 3
    • Fire Rate: 80 -> 100
    • Rounds from Supply: 60 -> 68
    • Spare Rounds: 60 -> 68
    • Starting Rounds: 32 -> 40
  • SG-225 Breaker
    • Penetration: 2 -> 3
    • Durable Damage: 6 -> 9
    • Stagger: 15 -> 20

Requires Bingus Shared Loader v18 or above

And HD2Runtime v0.28.1 or above (placed higher in priority than Bingus Loader)
331 KB
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Uploaded by
D-Glitch
Downloads
450
Comments
18
Views
2,464
First release
Last update
Platform
PC 
Version
1.3
Total Size
331 KB
Rating
5.00 star(s) 1 ratings

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  • 2,464

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Latest updates

  1. 1.3

    M90A could use a bit more spread so it's easier to hit enemies and to feel more like in halo...
  2. 1.2

    SG-8 Punisher and SG-225 Breaker gained Medium pen for their effectiveness increase, and also...
  3. 1.1

    Breaker Spray&Pray drag decreased from 2 to 1.5 so it don't be bad that much at distance

coolmen43022

Members
Members
Sep 19, 2026
97
25
Not gonna lie, this weapon is pretty decent in my opinion (at least compared to those sad old ARs and shotguns). What patch do you consider a breaking point for this weapon?
I think it used to do 300 dmg, 100projectile+200 explosive, simply increase the explosion dmg to 300 and increase the fire rate :3
 

Ribulireika

Members
Members
Sep 29, 2026
4
0
Can you make SG-8P Punisher Plasma shotgun upgrade aswell? It has been nerfed to dogsh*t.
Goes way back cant remember exactly but i think in the first year it was my main weapon, had more explosion and damage and the arc was more artillery like. Now it's a ghost that I dislike.

If you could make an improvement that would be great.
 

D-Glitch

Members
Members
Sep 27, 2026
49
14
Goes way back cant remember exactly but i think in the first year it was my main weapon, had more explosion and damage and the arc was more artillery like. Now it's a ghost that I dislike.

If you could make an improvement that would be great.
Ah, this good old ark of its plasma. Alright I'll look into that.
 

kyomadesu

Members
Members
Sep 28, 2026
8
5
The M90A is straight-up the best shotgun in the game right now. It does crazy damage — one-shots pretty much every bug except armored ones, reloads super quick, and has more than enough ammo. Honestly, I think you could add a tiny bit more spread to it. The way it is now, it makes the DBS-2 feel totally useless — even though the DBS-2 is still a strong gun on its own.
 

D-Glitch

Members
Members
Sep 27, 2026
49
14
The M90A is straight-up the best shotgun in the game right now. It does crazy damage — one-shots pretty much every bug except armored ones, reloads super quick, and has more than enough ammo. Honestly, I think you could add a tiny bit more spread to it. The way it is now, it makes the DBS-2 feel totally useless — even though the DBS-2 is still a strong gun on its own.
Totally agree. I would make faster reload speed for DBS-2, but it isn't possible for me.