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Super Cardio 1.1

A Mod for Helldivers 2
Super Cardio akl_mod_preview_image
SUPER CARDIO
"Liberty speed your step, Helldiver."​

What it does​

Picking up two-handed heavy objects normally locks you into a jog with no way to sprint. This mod lets you run with them.

Currently tested and working objects:
  • SEAF artillery shells
  • Explosive barrels + Illuminate variant
  • Platinum bars
  • Fusion ion batteries

Other details​

  • Vanilla stamina: Stamina drains at the base sprint rate. Without sprinting you move at the normal carry speed. Armor values and boosters still affect stamina recovery and run speed, but not the drain rate while running with a heavy object.
  • Uses your own controls: Your sprint key and Hold/Toggle setting are read from the game's control settings automatically, including changes you make in game.
  • Lightweight: This mod does very little. It only activates when you launch the game, pick a heavy object up, or start a new mission.
  • Muscle Enhancement Toggle: If you only want this mod to work when the muscle enhancement booster is equipped, you can toggle it through Vanilla Mega Pack's Mod options or manually through the config file. This is disabled by default.

Requirements​


Installation​

  1. Install Bingus Shared Loader and HD2Runtime first. Give Bingus Shared Loader top priority in your load order.
  2. Import/download Super-Cardio.zip into Arsenal or HD2 Mod Manager and enable it.
  3. Deploy your mods and launch the game. Pick up an object, hit sprint, and go.

To check that it's running correctly, open SuperCardio_STATUS.txt (see below). The first line should start with OK once you're on your ship.

To uninstall: disable the mod and Purge in your mod manager. No game files are changed.

Settings (optional)​

Super Cardio works out of the box. If you want to tweak it, edit:
Code:
%LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs\SuperCardio_config.txt
The file is created the first time the mod runs. You can edit and save it while the game is running and changes apply within a couple of seconds.

  • sprint_key=AUTO - AUTO uses your in-game sprint binding. You can also set a key yourself: SHIFT, LSHIFT, CTRL, ALT, CAPSLOCK, SPACE, MOUSE4, MOUSE5, a letter, a number or F1-F24. ALWAYS means you always run while carrying.
  • sprint_mode=AUTO - AUTO uses your in-game Hold/Toggle setting. HOLD = hold to run. TOGGLE = tap to start running, tap again or stop moving to stop.

Things to know​

  • Controllers: The mod can't see controller buttons, so on a controller you carry at normal speed by default. Set sprint_key=ALWAYS to always run while carrying. Stamina will still drain while you move.
  • Multiplayer: This mod was tested under multiplayer and solo conditions. You do not need to be the host. I do not condone using mods in public lobbies people might disagree with. All values in this mod are locked to vanilla stats.
  • How it works: The mod changes your character's movement and stamina values in memory while you carry something. It doesn't modify game files or game code. As with any mod that changes values in memory, use it at your own risk.
  • Performance: Upon every new game launch, the mod will spike activity a bit. It should return to normal levels quickly afterwards and shouldn't take long. Actively holding heavy objects will also spike the mod's activity but will go back to normal once you drop it. I consider this a fair tradeoff, as you won't be carrying heavy objects that much in-game. You should not notice any performance issues though.
  • Game updates: If a patch moves things around and the mod can't find what it needs, it will disable itself. The status file will alert you of this.
  • AI disclaimer: AI was used in the development of this mod.

Troubleshooting & bug reports​

Two files in %LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs\ show what the mod is doing:
  • SuperCardio_STATUS.txt - the current state; the first line is the verdict (OK / WAITING / FAILED).
  • SuperCardio.log - the details.
If something isn't working, please include what it says in your bug report, along with your Bingus Shared Loader and HD2Runtime versions.

Common fixes:
  • "HD2Runtime not found" in the status file: Install HD2Runtime as its own mod and make sure it's enabled. Make sure Bingus Shared Loader is top priority in the load order as well.
  • Sprint does nothing while carrying: Check the sprint key line in the status file. If it doesn't match your key, set sprint_key yourself in the config.
  • Stamina doesn't drain: Check the move keys on the sprint key line of the status file. They should match the keys you move with. If they don't, send a bug report with both files.

Known issues​

  • With toggle sprint, you'll need to tap sprint again after dropping an object. It works fine for holding sprint though. This will likely not be fixed.
  • Crouching while carrying a heavy object can make the object float oddly in your hand. This is a vanilla bug, not caused by the mod. This will not be fixed.


Credits​

Special thanks to
CowboyBingus for Bingus Shared Loader
SkyeShade for HD2Runtime
Claude for code, memory research and documentation
@14Z0 for the Muscle Enhancement idea
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Uploaded by
industrial
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Version
1.1
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Latest updates

  1. Quick fix for game patches

    If stamina can't be found after a game patch, the mod does nothing, and the status file says...
  2. Muscle Enhancement toggle

    Added an optional "Require Muscle Enhancement" setting (off by default): running with a heavy...

14Z0

Members
Members
Sep 25, 2026
32
1
added and published, thanks for the suggestion. you can either toggle it through Vanilla Mega pack mod options in-game or manually through the config file if someone doesn't want to download that.
thank you , great modder.
 

any name you wish.

Members
Members
May 23, 2026
18
6
I don't think i ever downloaded a mod faster than this one when i saw it. thank you so much for making this!
 

talaatmaher

Members
Members
Oct 2, 2026
8
0
its not working for me , its shows in the mod menu but when i pickup shells I still cant run
 

industrial

Members
Members
Sep 7, 2026
3
0
its not working for me , its shows in the mod menu but when i pickup shells I still cant run
i've just double checked the mod and it still seems to work for me. check these real quick:
1. make sure HD2Runtime 0.28.1 is installed as its own mod, enabled, and below Bingus Shared Loader in priority.
2. if you're on a controller, the mod can't see controller buttons. Set sprint_key=ALWAYS in the config.
3. see if the Muscle Enhancement option is toggled off or on.
4. make sure you don't see any conflicts in your mod list. i believe Objective Tracker mod has HD2 runtime built into it already

if none of these work please DM me what your SuperCardio_STATUS.txt and SuperCardio.log say. you can find them at %LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs\
also send me your HD2runtime and Bingus Shared Loader versions too
 

talaatmaher

Members
Members
Oct 2, 2026
8
0
i've just double checked the mod and it still seems to work for me. check these real quick:
1. make sure HD2Runtime 0.28.1 is installed as its own mod, enabled, and below Bingus Shared Loader in priority.
2. if you're on a controller, the mod can't see controller buttons. Set sprint_key=ALWAYS in the config.
3. see if the Muscle Enhancement option is toggled off or on.
4. make sure you don't see any conflicts in your mod list. i believe Objective Tracker mod has HD2 runtime built into it already

if none of these work please DM me what your SuperCardio_STATUS.txt and SuperCardio.log say. you can find them at %LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs\
also send me your HD2runtime and Bingus Shared Loader versions too
I did