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Marksman Rifles overhaul 1.2

A Mod for Helldivers 2
Marksman Rifles overhaul akl_mod_preview_image
Hello hello! Luckily mods didn't get thrown into the abyss and we can still upgrade our guns with our imagination. Thanks for being patient, here's your last primary weapon piece :D
I tried balancing them more to dealing high damage but slower fire rate. I would love to see your opinions on these changes!
  • R-4 Hyena​

  • Projectile drag: 0.3 → 0.2
  • Fire effect strength: 3 → 6
  • Ergonomics: 30 → 36
  • Horizontal spread: 0.5 → 0.3
  • Vertical spread: 0.5 → 0.3
  • Sway: 1.0 → 0.9
  • Short mag capacity: 10 → 12
  • Bigger mag capacity: 15 → 16
  • Bigger mag spare/supply mags: 5 → 6
  • R-63CS Diligence Counter Sniper​

  • Projectile drag: 0.3 → 0.2
  • Extreme armor penetration: 0 → 1
  • Durable damage: 50 → 70
  • Standard damage: 200 → 250
  • Fire rate: 350 → 250 RPM
  • Sway: 0.8 → 0.9
  • R-2124 Constitution​

  • Projectile drag: 0.3 → 0.2
  • Durable damage: 50 → 65
  • Standard damage: 180 → 240
  • Fire rate: 60 → 150 RPM
  • Ergonomics: 65 → 72
  • Sway: 1.0 → 0.8
  • Mag capacity: 5 → 10
  • Rounds from supply: 100 → 150
  • Spare rounds: 100 → 150
  • Starting rounds: 60 → 80
  • R-6 Deadeye​

  • Armor penetration direct hit: Medium → Heavy
  • Projectile drag: 0.3 → 0.2
  • Standard damage: 300 → 450
  • Fire rate: 100 → 70 RPM
  • Sway: 1.0 → 0.8
  • R-63 Diligence​

  • Projectile drag: 0.3 → 0.2
  • Standard damage: 165 → 180
  • Fire rate: 350 → 430 RPM
  • Sway: 1.0 → 0.8
  • R-2 Amendment​

  • Projectile drag: 0.3 → 0.2
  • Durable damage: 50 → 60
  • Standard damage: 200 → 240
  • Sway: 1.0 → 0.9
  • R-72 Censor​

  • Standard damage: 165 → 200
  • Fire rate: 400 → 260 RPM
  • Sway: 1 → 0.9



​

Requires Bingus Shared Loader v18 or above



And HD2Runtime v0.28.1 or above (placed lesser priority than Bingus Loader)

414.9 KB
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Uploaded by
D-Glitch
Downloads
352
Comments
47
Views
2,308
First release
Last update
Platform
PC 
Version
1.2
Total Size
414.9 KB
Rating
5.00 star(s) 1 ratings

Uploaded by

  • 352
  • 2,308

Ratings

5.00 star(s) 1 ratings

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Latest updates

  1. 1.2

    Constitution gets 2x magazine by request. Feel free to download 1.1 if you don't want it to have...
  2. 1.1

    Launch was kinda rough, deadeye and amendment were, let's say, even worse than vanilla. So...

D-Glitch

Members
Members
Sep 27, 2026
128
40
My suggestion is to buff them, not nerf the weapons
I'm trying to buff them and make their identities more individual from each other. So for some buffs i do nerfs to some areas. Though this mod really did make nerfs, that's my bad.
 

Gr4mas

Members
Members
Sep 30, 2026
8
1
  • I love R-2124 Constitution as weapon but it could be in Deadeye damage tier like 400-450 maybe ?​

  • Fire rate: 60 → 150 RPM (fast fire rate is nice , but i think i prefer old one , slower but hit harder)
  • Rounds from supply: 100 → 150 (tbh 150 is imo way too much i thought about 60-70 rounds ) Main issue of Constitution was low damage . Armor Pen medium is ok , but Heavy would be cool too (it would be nice alternative for Senator xD because why revolver hits harder than marksman rifles )

    Also do you have in plans balance R/40-K Hot-Shot Marksman Rifle ?
 
Last edited:

D-Glitch

Members
Members
Sep 27, 2026
128
40
  • I love R-2124 Constitution as weapon but it could be in Deadeye damage tier like 400-450 maybe ?​

  • Fire rate: 60 → 150 RPM (fast fire rate is nice , but i think i prefer old one , slower but hit harder)
  • Rounds from supply: 100 → 150 (tbh 150 is imo way too much i thought about 60-70 rounds ) Main issue of Constitution was low damage . Armor Pen medium is ok , but Heavy would be cool too (it would be nice alternative for Senator xD because why revolver hits harder than marksman rifles )

    Also do you have in plans balance R/40-K Hot-Shot Marksman Rifle ?
I didn't find a way to properly balance this weapon as i don't have much time at work days. Hot-shot MR is already in the Laser-based+Special weaponry overhaul.
 

kpnoona

Members
Members
Apr 28, 2026
45
18
Can you increase R-2124 capacity to 10? My idea is that it would be cool to trigger 2 strip clips reload or half reload (life in bf1)
For example, empty = 2 strip clips inserted; 3 rounds left = 1 strip clip + 2 individual rounds reload.
It's not for balancing or anything, just try to make it cooler, i guess.
 

D-Glitch

Members
Members
Sep 27, 2026
128
40
Can you increase R-2124 capacity to 10? My idea is that it would be cool to trigger 2 strip clips reload or half reload (life in bf1)
For example, empty = 2 strip clips inserted; 3 rounds left = 1 strip clip + 2 individual rounds reload.
It's not for balancing or anything, just try to make it cooler, i guess.
Well, this gun is kinda for challenges, but who cares right? Sure hold on, will be in two minutes.

P.S. done
 
Last edited:

Gr4mas

Members
Members
Sep 30, 2026
8
1
I didn't find a way to properly balance this weapon as i don't have much time at work days. Hot-shot MR is already in the Laser-based+Special weaponry overhaul.
5 rounds capacity is sweet spot imo. how to download version where it has 5 rounds ?