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SHODAN Stat Editor v2.4.0

A Mod for Helldivers 2
SHODAN Stat Editor akl_mod_preview_image
An in-game panel for Helldivers 2 that changes the stats of weapons, throwables, stratagems, mechas, attachments and armor passives while you play. Press F8, pick one, and change its numbers. Changes apply at once, are saved, and are applied again automatically every time the game starts.
Requires Bingus Shared Loader (v15 or newer).
What you can change

  • Weapons (every primary, secondary and support weapon): damage, durable damage, armor penetration, demolition/stagger/push force, projectiles per shot, velocity, blast radius, burning, gas and stun applied per hit, fire rate, magazine size and spare magazines (each magazine on its own), reload time, recoil, spread, sway, ergonomics, heat and heatsinks. Projectile swap: make a weapon fire another weapon's projectile.
  • Throwables (all 23 grenades, knives, mines and the shield): count carried, throw distance, fuse time, explosion damage and radius, shrapnel.
  • Stratagems: cooldowns and uses, Eagle rearms, orbital and Eagle strike damage and radii, barrage salvos and shells, the Orbital Laser, Guard Dogs, sentries and emplacements (and their guns), minefields, jump/hover/warp packs and backpack charges.
  • Mechas (exosuits, FRVs and tanks): cooldown, health and armor of every body part, and their weapons stat for stat.
  • Attachments: optics, underbarrels, muzzles and ammunition types (ergonomics, recoil, spread and sway).
  • Armor passives (all 31): every value they have, from damage resistances to reload speed and extra stims.
Features
  • Type values directly or step them with the arrow keys; Del resets a stat to the game's value.
  • Create and share presets: save up to 5 presets per weapon or stratagem, and up to 50 named full presets holding every change you have made. Load, rename or overwrite them any time, and share a full preset with other players: copy its file into their StatEditor folder and they get your whole setup.
  • Search across every tab (Ctrl+F).
  • Settings: rebind the open key, block game input while open, turn your changes off without losing them, panel size, side and opacity.
  • Nothing on disk is modified: the mod changes the game's settings in memory while it runs. In multiplayer your changes exist only in your game.
Install: install the zip with your Helldivers 2 mod manager, like any other mod package.
Full documentation, source and bug reports: github.com/SHODAN-HORAI/SHODAN-Stat-Editor
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Uploaded by
Shodan
Downloads
1,282
Comments
25
Views
4,422
First release
Last update
Platform
PC 
Version
v2.4.0
Total Size
226.2 KB
Rating
5.00 star(s) 2 ratings

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5.00 star(s) 2 ratings

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如风流

Members
Members
Sep 20, 2026
22
6
I think it's necessary to add features such as the battery life of the sentry and the range of the 40K-meltagun
我认为有必要添加诸如哨兵电池续航和40K-meltagun的续航等功能
我认为有必要添加诸如哨兵电池续航和40K-meltagun的续航等功能
 

stslothboy84

Members
Members
Sep 14, 2026
22
4
Nice its on ayaka now. Could you make the range of the melta changeable. And i dont think you can right now. But could we change the health and armor of mech arms?
 

terrell187

Members
Members
Sep 26, 2026
10
0
The king has left the hub ,I did wonder how long it would be since i kept seeing translations of your mod here, thankyou for your hard work
 

Circli

Members
Members
Sep 27, 2026
3
0
I love this mod so much but I really wish it let you change some weapons' ammo above the max. For some reason the game caps the max ammo for certain weapons (most notably the maxigun thats capped at the default 1000) and I know thats written in the mod description for the update as a limitation but It would still be really nice to have that as either a separate mod or a feature in a future update.
I would like to inform you of the way you're supposed to do that. If you want to go above the normal amount, say you want to have 2000 rounds in the maxigun, what you do is you just halve the fire rate and you double the shots per shot. That's also how Deep Rock Galactic makes their minigun, by the way.
 

Korvhal

Members
Members
Sep 29, 2026
1
0
I'm having a hard time getting the maxigun ammo to go over 1k. I'm assuming I'm doing something wrong I just can't figure out what.
 

coolmen43022

Members
Members
Sep 19, 2026
154
31
Keep up the good work SHODAN, if you do, I will kiss you bro. Keep up the good crap :3
 

oodoom0

Members
Members
Sep 23, 2026
7
1
Pls add a feature that allow us to clone ammo types in game. So, I can make Bolters preset. RN If I change DMG on the P40K pistol, every weapons that uses its ammo would be affected.:cry: