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DESCRIPTION

BYOG (Balance Your Own Game) lets you change the numbers of Helldivers 2 from inside the game. Press F9, pick a weapon, a grenade, a stratagem, a backpack, a shield or a vehicle, and change its values one by one: damage, armor penetration, fire rate, recoil, magazine size, blast radius, cooldowns, sentry lifetime, vehicle health and much more. The change applies at once and is remembered the next time you start the game.

Every value is set on its own, for one item at a time. In the game's data many weapons share the same round (the Liberator and the Stalwart, a machine gun sentry and the MG-43). BYOG gives an item its own data the moment you change it, so making one weapon stronger does not quietly change another.

It is made for playing with friends who know you are using it: your own difficulty, your own balance, your own silly loadouts.


INSTALLATION INSTRUCTIONS

1. Install Bingus Shared Loader (v15 or newer) and a mod manager that installs addon packages (Arsenal).
2. Add BYOG-v1.0.1.zip to the mod manager, enable it, deploy.
3. Start the game and press F9.

To uninstall, disable the mod in the manager. Your settings are kept in %LOCALAPPDATA%\BYOG; delete that folder to forget them.

Menu keys (all of them can be changed on the Keys page):
- F9: open / close
- F6 / F7: previous / next page
- Up / Down, PageUp / PageDown: move
- Tab: switch between the item list and the value list
- Left / Right: change category, or lower / raise the selected value (hold Shift for ten times the step)
- Insert: in the item list, open the search; on a value, type the number in; confirms what you typed
- End: cancel what you are typing; clear the search
- Delete: put the value back to the game's own
- F3: search


MAIN FEATURES

- In-game menu in the middle of the screen, with search and with the values of an item grouped under headings (damage, status effects, explosion, projectile, fire, ammo, handling...).
- Weapons (114 primary, secondary, support and melee): damage, durable damage, armor penetration per angle, demolition, stagger, push, fire rate, projectile speed, drag and gravity, pellets, blast radius and blast damage, magazine size and counts, recoil, spread, sway, ergonomics, heat, status effects (set enemies on fire, gas, stun...).
- Throwables (31): amounts, fuse, throw distance, blast radius and damage.
- Stratagem weapons (53): the guns of sentries, emplacements, guard dogs, exosuits and the Eagle, and the shells of orbital and Eagle strikes, with the same values as a hand weapon. Sentries also have a lifetime and a sight range.
- Stratagems (149): cooldown and number of uses.
- Backpacks (18): charges, starting charges, refill.
- Shields (4): health, radius, recharge delay and rate.
- Vehicles (14): health, armor, and for every part (legs, cockpit, doors, tracks...) its own health, armor and how much of its damage reaches the vehicle.
- "Explode like": make a weapon or grenade use the explosion of another item (a grenade launcher that leaves gas, a frag grenade that leaves fire).
- Everything is undone when you remove a change, and nothing stays in the game's files: the mod works in memory only.
- A config file for people who prefer text: %LOCALAPPDATA%\BYOG\config.txt, with every item, value and allowed range listed in catalog.txt. STATUS.txt tells you what was applied.
- Safe by design: the mod checks the game's files first and writes nothing on a game version it was not made for; every value is range-checked and read back.


REQUIREMENTS

- Bingus Shared Loader v15 or newer. It is the only requirement.
- Helldivers 2 game build release/01.007.101. After a game update the mod loads but changes nothing until a new version of BYOG is released (STATUS.txt says so).

Good to know:
- While the menu is open the game still receives your key presses. Typing a search moves your character, so use the menu on the ship or when it is safe.
- Some values are read by the game when a thing is created: a magazine size or a vehicle's health shows on the next weapon or vehicle, a stratagem's cooldown after its next use.
- More than 1023 rounds: a weapon can start a mission with more, but the game's resupply fills up to 1023 at most. The menu warns you.
- Some items are still shown by the game's internal name instead of the name you know. Corrections are welcome.
- Multiplayer worked without problems in our own lobbies. Please use it with people who agree to it, not on strangers.
- Use at your own risk. This mod is not made, approved or supported by Arrowhead Game Studios or Sony.

Source code (MIT license): https://github.com/KEGstudios/byog


SHOUT OUTS

- The author of Bingus Shared Loader, without which none of this would run.
- The FileDiver project and the people who documented the game's data formats; the research for this mod stands on their work.
- Our friends who tested build after build and reported every odd explosion.

!!!Do NOT use this mod in multiplayer as it can ruin other players game and fun. Use responsibly!!!
2.2 MB
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Uploaded by
Liberion
Downloads
1,927
Comments
138
Views
16,758
First release
Last update
Platform
PC 
Version
2.1.3
Total Size
2.2 MB
Rating
5.00 star(s) 6 ratings

Uploaded by

  • 1,927
  • 16,758

Ratings

5.00 star(s) 6 ratings

Latest updates

  1. BYOG v2.1.3

    Fixes The menu no longer gets cut off. With Anti-Aliasing off, the game cut the menu down to...
  2. BYOG v2.1.0

    NEW LOOK - The menu has been rebuilt as the "Field Workbench": categories with icons on the...
  3. BYOG v2.0.0

    MENU - Mouse support: click to select, click a number to type it - Every section of the value...

Pinned comment

Pinned by the author.

coolmen43022

Members
Members
Sep 19, 2026
197
40
I think he just wanted to keep the conversation flowing .d and yeah they are tasty
YEAH, THANK YOU, YOU GET IT. Also, please put this info in game :3

Give me all of your crayons or I'll eat you
 

coolmen43022

Members
Members
Sep 19, 2026
197
40
trying to add everything that i missed slowly. I also read comments so please if you have any suggestions or bugs, you all can write here
Add the ability to adopt the terminids please :3 I already have a pet scavanger on my super destroyer thanks to a mod. :3
 

TheCarObsession

Members
Members
Oct 6, 2026
2
0
Yes, on purpose: the Trident fires beams, and the game has no fire rate value for beam weapons. You get beam range, beam width, damage and the heat values instead.
dang thats stupid it clearly has a rate of fire in between shots but it acts like it doesnt
 

Abel9x

Members
Members
Sep 17, 2026
5
1
I like that this mod is a departure from the Shodan Stat Editior mod - being able to change everything independently from one another is really nice. However, whenever i try to play with this mod enabled with friends, it causes them to consistently crash/disconnect from my game. I am fine hosting but whenever i get them to join, they'll be fine for 1-2 minutes, before dc'ing them or making their game crash.

Do we all need to have the same values/settings on our changed weapons for this to not happen?
 

niuxinkai1986

Members
Members
Sep 21, 2026
7
1
downloaded your mod through nexus and was about to warn you after testing it lmao. Good stuff on the mod though man. In my opinion thus makes every other gun buff mod obsolete now.

Edit ~ missing some guns like the Double Edge sickle and there are some weapons with very confusing names that I don't recognize
to authors defence, some of the DE sickle stat data is locked, at least mod editor tells me so,and some stat are shared, like ammo capacity of liberi famiy.
 

Larry225

Members
Members
Sep 8, 2026
13
2
it'd be awesome when we can change speeds, like making some terminids slower or faster, automaton tanks faster, or rotate faster?
 

Braintoast93

Members
Members
Sep 27, 2026
8
2
Whenever I set the gatling ammo of the Patriot exosuit higher than 2000 rounds it will jump right back to this value as soon as I start firing.
For example I had set the ammo to 3000 and I fired only a short burst and it jumped to 2000 rounds. After that the ammo consumption was normal again, equal to the rate of fire.
Is there a reason for that? Because I changed no other value of the exosuit gatling, only the magazine capacity.
 

Alluna

Members
Members
Oct 4, 2026
2
0
Can this increase the projectiles amount for stratagems?
Id love to turn cluster strike to cluster bombing
 

coolmen43022

Members
Members
Sep 19, 2026
197
40
Stop eating crayons and update ya mod RAHHH

And give me some crayons, please. I ran out.
 

coolmen43022

Members
Members
Sep 19, 2026
197
40
YES, KEEP UPDATING, KEEP GOING I will give you more crayons to eat if you keep up the good work :) Thank you