Trench Warfare Enhanced
Dig in. Hold the line.
Trench Warfare Enhanced addsthree four entirely new stratagems to Helldivers 2, designed around battlefield preparation, terrain deformation and defensive positioning. Carve out cover with concentrated artillery or conceal your advance behind a walking wall of smoke.
These are custom stratagems added through HD2Runtime. Existing stratagems are not replaced or modified (exception of shovels).
Three FOUR New Stratagems:
All stratagems have unlimited uses and fixed targeting patterns, with no random artillery scatter. Foxhole and Trencher use the game's natural terrain deformation, so the resulting cover depends on the ground you hit.
Requirements
Installation
Import the ZIP into HD2 Arsenal and enable it. Install the dependencies separately, then select the new stratagems from HD2Runtime's custom stratagem panel on the loadout screen.
Compatibility and limitations
Credits
Not affiliated with or endorsed by Arrowhead Game Studios or Sony Interactive Entertainment.
TRENCH WARFARE ENHANCED: The best cover is the cover you make yourself.
Dig in. Hold the line.
Trench Warfare Enhanced adds
These are custom stratagems added through HD2Runtime. Existing stratagems are not replaced or modified (exception of shovels).
- Entrenchment Drop: Deploys two emergency entrenching tools to arm a division with emergency weapons or to expand a trench system.
- Replaces an expendable stratagem of the user’s choice. Will be converted to a new stratagem if/when HD2R allows.
- NOTE: The entrenchment drop shovels cannot be removed from the pod by hand. This is a limitation of the code and cannot be changed by me (using the tools currently available). They can be picked up from the ground, however, so shoot the pod to release them, and then they can be dropped and picked back up freely.
- Foxhole Charge: Calls down three precision 120mm shells on a single location, spaced 0.25 seconds apart. Designed to excavate a compact fighting position.
- Cooldown: 100 seconds
- Code: → ↓ ↓ → ↑ ↓ ↓
- Trencher Charge: Drops eight 120mm shells along a 15-meter line perpendicular to your throw. Use it to carve out a defensive trench for your squad.
- Cooldown: 180 seconds
- Code: → ↓ ← → ← → ↓
- Smoke Barrage: Uses the Walking Barrage pattern to deploy 15 smoke shells in five advancing salvos over approximately 27 seconds. Conceal an advance, withdrawal or defensive position.
- Cooldown: 65 seconds
- Code: → ↑ ↓ ↓ ← → ↓
All stratagems have unlimited uses and fixed targeting patterns, with no random artillery scatter. Foxhole and Trencher use the game's natural terrain deformation, so the resulting cover depends on the ground you hit.
Requirements
- Helldivers 2 on Windows PC
- Bingus Shared Loader v15+ / API 1
- HD2Runtime v0.30.0-dev+ / API 1 by skyeshade
- A mod manager (HD2 Arsenal recommended)
Installation
Import the ZIP into HD2 Arsenal and enable it. Install the dependencies separately, then select the new stratagems from HD2Runtime's custom stratagem panel on the loadout screen.
Compatibility and limitations
- Designed for solo/host play. HD2Runtime multiplayer support is experimental.
- The 120mm shells fall vertically rather than following the angled trajectory of vanilla artillery.
- Stratagem settings are fixed in this release.
- Remove the old Barrage Shaper Test mod if installed.
Credits
- skyeshade: HD2Runtime, custom stratagem framework and bombardment executor.
- CowboyBingus: Bingus Shared Loader.
- ivoryapples: SEAF Drop, which inspired the concept.
Not affiliated with or endorsed by Arrowhead Game Studios or Sony Interactive Entertainment.
TRENCH WARFARE ENHANCED: The best cover is the cover you make yourself.
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