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Jar-5 Buff Pack v3.2

A Mod for Helldivers 2
Jar-5 Buff Pack akl_mod_preview_image
  • Capture.PNG
    Capture.PNG
    648.8 KB · Views: 878
Made it work with the latest EAC update. Removed the forced medium pen option, redundant and doesn't work for the mod it meant to change.

Compatible with Medic File Mod Merger, installation and removal is much easier there.

275 -> 300 Damage
AP 3 -> AP 4
Projectile Speed 180 -> 225 m/s
Toggleable Autofire Mode
Uninstall Toggle (turn it off before deploying)

Reload speed is no longer a toggle.
90.6 MB
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Uploaded by
ababasaurus
Downloads
968
Comments
86
Views
11,300
First release
Last update
Platform
PC 
Version
v3.2
Rating
5.00 star(s) 1 ratings

Uploaded by

  • 968
  • 11,300

Ratings

5.00 star(s) 1 ratings

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Latest updates

  1. Updated the mods for the latest versions

    Also included a separate mod that only adds in auto-fire mode.
  2. x1.36 Reload Speed is Back

    Compatible with Medic's Mod Loader. No longer targets the armor's passive so it shouldn't...
  3. Droplink Version

    Ayakamods isn't letting me update the version so you must download this if you want any mod that...

ababasaurus

Members
Members
Sep 26, 2026
37
14
Updated the mod to v3, same as what's in the dropbox link.
 

ababasaurus

Members
Members
Sep 26, 2026
37
14
This mod is compatible with Medic's mod loader if anyone is wondering. Lightly tested it with medic's other mods, everything seems to work as intended. I'll figure out what's wrong with the reload speed now.
 

ababasaurus

Members
Members
Sep 26, 2026
37
14
I can increase the reload speed but only when I modify the game in real time, which Medic's mod loader doesn't support, and neither does any other mod loader. I'll just fall back to installing it via DDMM.
 

ababasaurus

Members
Members
Sep 26, 2026
37
14
Never mind, I got a version working that's compatible with Medic, with the caveat that it's no longer compatible with DDMM.
 

skmm1lk

Members
Members
Sep 15, 2026
8
5
Any chance of compatibility with chef shared loader?
 

ababasaurus

Members
Members
Sep 26, 2026
37
14
I could but I don't get the impression that Chef wants to load mods like mine, it doesn't give me enough access to the game's files. But, yes, I can make it compatible, but I can't guarantee whether it'll break if you place it with other mods that modify the same files, which kind of makes compatibility pointless. Chef's loader is very much in line with AH's desire for QoL mods.

You can do everything my mod does except give it auto-fire with Shodan's stat editor, although I'm uncertain whether it allows you to increase the reload speed. Probably does. Never tried, though.
 

skmm1lk

Members
Members
Sep 15, 2026
8
5
ah I see, was only asking as it's a stopgap until something beefier like MDL hopefully comes along as a proper successor.
 

ababasaurus

Members
Members
Sep 26, 2026
37
14
It isn't a stopgap as far as I can tell. It's intended space is very narrow.
 

aemcia

Members
Members
Jul 30, 2025
1
0
2026-10-25T12:31:44Z REFUSE data/game/generated_damage_settings.dl_bin len=50384 head=407335851F88D89D tail=418E39BD873CFF04 want=both
2026-10-25T12:31:44Z REFUSE data/game/generated_projectile_settings.dl_bin len=96652 head=80856A4F6CB6C7CC tail=744498BB5DBA8566 want=speed
2026-10-25T12:31:45Z REFUSE data/game/generated_entities.dl_bin len=47259444 head=6518D7387845C133 tail=801177562762FA69 want=auto
oh no
 

Cerbe

Members
Members
Sep 19, 2026
11
2
2026-10-25T12:31:44Z REFUSE data/game/generated_damage_settings.dl_bin len=50384 head=407335851F88D89D tail=418E39BD873CFF04 want=both
2026-10-25T12:31:44Z REFUSE data/game/generated_projectile_settings.dl_bin len=96652 head=80856A4F6CB6C7CC tail=744498BB5DBA8566 want=speed
2026-10-25T12:31:45Z REFUSE data/game/generated_entities.dl_bin len=47259444 head=6518D7387845C133 tail=801177562762FA69 want=auto
oh no
I have similar issue