SEAF Mod Manager 1.2

A Mod for Helldivers 2
SEAF Mod Manager akl_mod_preview_image
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SEAF MOD MANAGER 1.0

HOST ONLY

Works only when you are the host


Configure SEAF limits
Pick ONE step:
Default
+1 Squad = 24 SEAF at once
+2 Squads = 30 SEAF at once
+3 Squads = 36 SEAF at once
+4 Squads = 42 SEAF at once
+5 Squads = 48 SEAF at once


WARNING
With +4 Squads and +5 Squads the game may crash. I recommend playing solo
and not spawning SEAF. You have been warned.



SEAF STRATAGEM
Choose which stratagem to replace the SEAF one with (default is M-102 Gunner FRV).
The cooldown is always 40 seconds.
1. M-102 Gunner FRV 2. M-103 Supply FRV 3. Tank Bastion 4. Tank Maelstrom
5. EXO-45 Patriot Exosuit 6. EXO-49 Emancipator 7. EXO-51 Lumberer 8. EXO-55 Breakthrough


WARNING
SEAF spawning in cities isn't working for the time being


SPAWN SEAF
Assign each fighter their own stratagem.
Cooldown = 0 seconds
number of uses = unlimited
You can also change the code combination to make it easier to activate them

12312.png


Include these stratagems in the "Always bring it" menu.

The stratagem will be available in every mission, regardless of your loadout, and will not take up a slot.


SEAF COOLDOWNS

You can configure two cooldowns:

- SEAF reinforcement cooldown
- SEAF wave cooldown

Each of them has two modes:

- Multiplier: the cooldown is DIVIDED by the number, so a bigger multiplier means a shorter cooldown.
- Seconds: one fixed number of seconds is set instead of the original values.


SELECT WEAPONS FOR SEAF
You can now select weapons for SEAF fighters (only SEAF weapons for now; I may add the ability to choose any weapon, strategic weapons, and backpacks in the next update).

An Anti-Tank Squad has also been added.

In this mode, all fighters have reusable EAT-17s.
The machine gunner still has his machine gun and an EAT-17 on his back.

More squad variations will be added in the future.



HOW TO USE
1. Close the game. Run the program. It finds the game (Steam) automatically; if not, click
"Browse..." and specify the Helldivers 2 folder (or data\game).
2. Select the SEAF limit and the stratagem, then click "Apply" (takes up to a minute while
the hash is being adjusted).
3. Click "Launch game" (or tick the option to launch after applying).



NOTES
SEAF infantry is deployed on planets where the server has enabled the Heavy SEAF Presence
modifier. On other planets the shuttle arrives empty (this is a limitation; I haven't been
able to work around it with data changes yet).


( If you appreciate my efforts, I would be very grateful if you could help me purchase a one month subscription to Claude Opus 5.5, please! https://ko-fi.com/mrren242424 )
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MrRen242424
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First release
Last update
Platform
PC 
Version
1.2
Total Size
62.4 MB
Rating
5.00 star(s) 2 ratings

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Malkuth

Members
Members
Sep 28, 2026
7
2
I’m on version 1.2. When I host a lobby for my friends, one or two of them will randomly crash upon joining, like some form of decimation. This didn’t happen with version 1.1. But if I join a friend’s lobby as a client, all of them crash, leaving only me behind. And every time they try to reconnect, they crash again. Is this some kind of punishment mechanic for clients? ;D
W mod btw
 

MrRen242424

Modder
Modder
Members
Oct 2, 2026
16
14
I’m on version 1.2. When I host a lobby for my friends, one or two of them will randomly crash upon joining, like some form of decimation. This didn’t happen with version 1.1. But if I join a friend’s lobby as a client, all of them crash, leaving only me behind. And every time they try to reconnect, they crash again. Is this some kind of punishment mechanic for clients? ;D
W mod btw
Very interesting...

During testing, it worked for me even when connecting to other lobbies, and I didn't encounter any crashes, nor did other users.

I'll see what I can do
 

Malkuth

Members
Members
Sep 28, 2026
7
2
Very interesting...

During testing, it worked for me even when connecting to other lobbies, and I didn't encounter any crashes, nor did other users.

I'll see what I can do
Thanks a lot, but there’s no need for you to look further into this.:rolleyes: I’m not sure if it was caused by the new MO planet or temporary server jank from Arrowhead a few hours ago. I just played with friends on other planets and everything is working fine now.
 

Er0N

Members
Members
Nov 4, 2026
5
0
ERRO: generated_entities.dl_bin não corresponde a este game.dll (jogo atualizado ou arquivos corrompidos)
 

MrRen242424

Modder
Modder
Members
Oct 2, 2026
16
14
ERRO: generated_entities.dl_bin não corresponde a este game.dll (jogo atualizado ou arquivos corrompidos)
You may have used another mod that modifies generated_entities.dl_bin, which is causing the error. Verify the integrity of your game files and try again; the mod should then work.
 

Er0N

Members
Members
Nov 4, 2026
5
0
I tested it here; the problem is that it doesn't work in the Hellforge. Could you make it work in the Hellforge as well?