SEAF MOD MANAGER 1.0
HOST ONLY
Works only when you are the host
Configure SEAF limits
Pick ONE step:
Default
+1 Squad = 24 SEAF at once
+2 Squads = 30 SEAF at once
+3 Squads = 36 SEAF at once
+4 Squads = 42 SEAF at once
+5 Squads = 48 SEAF at once
WARNING
With +4 Squads and +5 Squads the game may crash. I recommend playing solo
and not spawning SEAF. You have been warned.
SEAF STRATAGEM
Choose which stratagem to replace the SEAF one with (default is M-102 Gunner FRV).
The cooldown is always 40 seconds.
1. M-102 Gunner FRV 2. M-103 Supply FRV 3. Tank Bastion 4. Tank Maelstrom
5. EXO-45 Patriot Exosuit 6. EXO-49 Emancipator 7. EXO-51 Lumberer 8. EXO-55 Breakthrough
WARNING
SEAF spawning in cities isn't working for the time being
SPAWN SEAF
Assign each fighter their own stratagem.
Cooldown = 0 seconds
number of uses = unlimited
You can also change the code combination to make it easier to activate them
Include these stratagems in the "Always bring it" menu.
The stratagem will be available in every mission, regardless of your loadout, and will not take up a slot.
SEAF COOLDOWNS
You can configure two cooldowns:
- SEAF reinforcement cooldown
- SEAF wave cooldown
Each of them has two modes:
- Multiplier: the cooldown is DIVIDED by the number, so a bigger multiplier means a shorter cooldown.
- Seconds: one fixed number of seconds is set instead of the original values.
SELECT WEAPONS FOR SEAF
You can now select weapons for SEAF fighters (only SEAF weapons for now; I may add the ability to choose any weapon, strategic weapons, and backpacks in the next update).
An Anti-Tank Squad has also been added.
In this mode, all fighters have reusable EAT-17s.
The machine gunner still has his machine gun and an EAT-17 on his back.
More squad variations will be added in the future.
HOW TO USE
1. Close the game. Run the program. It finds the game (Steam) automatically; if not, click
"Browse..." and specify the Helldivers 2 folder (or data\game).
2. Select the SEAF limit and the stratagem, then click "Apply" (takes up to a minute while
the hash is being adjusted).
3. Click "Launch game" (or tick the option to launch after applying).
NOTES
SEAF infantry is deployed on planets where the server has enabled the Heavy SEAF Presence
modifier. On other planets the shuttle arrives empty (this is a limitation; I haven't been
able to work around it with data changes yet).
( If you appreciate my efforts, I would be very grateful if you could help me purchase a one month subscription to Claude Opus 5.5, please! https://ko-fi.com/mrren242424 )
HOST ONLY
Works only when you are the host
Configure SEAF limits
Pick ONE step:
Default
+1 Squad = 24 SEAF at once
+2 Squads = 30 SEAF at once
+3 Squads = 36 SEAF at once
+4 Squads = 42 SEAF at once
+5 Squads = 48 SEAF at once
WARNING
With +4 Squads and +5 Squads the game may crash. I recommend playing solo
and not spawning SEAF. You have been warned.
SEAF STRATAGEM
Choose which stratagem to replace the SEAF one with (default is M-102 Gunner FRV).
The cooldown is always 40 seconds.
1. M-102 Gunner FRV 2. M-103 Supply FRV 3. Tank Bastion 4. Tank Maelstrom
5. EXO-45 Patriot Exosuit 6. EXO-49 Emancipator 7. EXO-51 Lumberer 8. EXO-55 Breakthrough
WARNING
SEAF spawning in cities isn't working for the time being
SPAWN SEAF
Assign each fighter their own stratagem.
Cooldown = 0 seconds
number of uses = unlimited
You can also change the code combination to make it easier to activate them
Include these stratagems in the "Always bring it" menu.
The stratagem will be available in every mission, regardless of your loadout, and will not take up a slot.
SEAF COOLDOWNS
You can configure two cooldowns:
- SEAF reinforcement cooldown
- SEAF wave cooldown
Each of them has two modes:
- Multiplier: the cooldown is DIVIDED by the number, so a bigger multiplier means a shorter cooldown.
- Seconds: one fixed number of seconds is set instead of the original values.
SELECT WEAPONS FOR SEAF
You can now select weapons for SEAF fighters (only SEAF weapons for now; I may add the ability to choose any weapon, strategic weapons, and backpacks in the next update).
An Anti-Tank Squad has also been added.
In this mode, all fighters have reusable EAT-17s.
The machine gunner still has his machine gun and an EAT-17 on his back.
More squad variations will be added in the future.
HOW TO USE
1. Close the game. Run the program. It finds the game (Steam) automatically; if not, click
"Browse..." and specify the Helldivers 2 folder (or data\game).
2. Select the SEAF limit and the stratagem, then click "Apply" (takes up to a minute while
the hash is being adjusted).
3. Click "Launch game" (or tick the option to launch after applying).
NOTES
SEAF infantry is deployed on planets where the server has enabled the Heavy SEAF Presence
modifier. On other planets the shuttle arrives empty (this is a limitation; I haven't been
able to work around it with data changes yet).
( If you appreciate my efforts, I would be very grateful if you could help me purchase a one month subscription to Claude Opus 5.5, please! https://ko-fi.com/mrren242424 )
