I am Don Truman, and this is my mod.
Reworks the Cursed Crossbows to make it more consistent and perform better.
CHANGES
-----------
- Projectiles are no longer wasted. Before, they would hold a target longer than necessary, causing 1-2 to miss and be wasted. Now, if a target dies they switch targets much faster.
- Range increased by 20%
- Damage changed to magic type
- Spectral Knight now deals some AoE magic damage, and had its damage changed to magic too.
- A pair of Shadow Archers are summoned every 30 seconds, lasting for 15 seconds. They prioritize flying enemies, and have the same stats as regular Shadow Archers. The summoned ones are not targetable.
These changes should make them perform much better, as before they would constantly miss due to having a burst fire pattern. The spectral knight also sucked, but now it's better.
INSTALLATION
----------------
Drop the lua file into here: C:\Users\YOURNAME\AppData\Roaming\kingdom_rush_genesis\mods
REQUIRES MY MODLOADER:
Reworks the Cursed Crossbows to make it more consistent and perform better.
CHANGES
-----------
- Projectiles are no longer wasted. Before, they would hold a target longer than necessary, causing 1-2 to miss and be wasted. Now, if a target dies they switch targets much faster.
- Range increased by 20%
- Damage changed to magic type
- Spectral Knight now deals some AoE magic damage, and had its damage changed to magic too.
- A pair of Shadow Archers are summoned every 30 seconds, lasting for 15 seconds. They prioritize flying enemies, and have the same stats as regular Shadow Archers. The summoned ones are not targetable.
These changes should make them perform much better, as before they would constantly miss due to having a burst fire pattern. The spectral knight also sucked, but now it's better.
INSTALLATION
----------------
Drop the lua file into here: C:\Users\YOURNAME\AppData\Roaming\kingdom_rush_genesis\mods
REQUIRES MY MODLOADER: