• Important Notice: Please review our guidelines regarding cheating, game balancing, and mods for Helldivers 2. Read the full notice here before downloading or uploading mods.

Sentry Watchtower Rework 1

A Mod for Kingdom Rush 6: Genesis TD
Sentry Watchtower Rework akl_mod_preview_image
  • sentrytower.png
    sentrytower.png
    604.6 KB · Views: 6
I am Don Truman, and this is my mod.

Made primarily because I felt the Sentry Watchtower was a neat concept but with horrific execution, not even poor execution, it's just bad. But now it's not. The main problem with the Sentry is that, while high damage, most dangerous enemies are heavily armored, which makes it do almost nothing. What this mod aims to do is simple: Give it the niche it was designed to have. That niche is taking down high priority targets that other towers may struggle with.

CHANGES
-----------
- Armor piercing: every shot ignores 50% of the target's armor. Before, fully armored enemies like the Frost Brute and Dark Slayer took no damage from the Sentry.
- Big-game bonus: every shot deals extra damage equal to 6% of the target's max health, up to 250 per shot (up to 150 against bosses).
- Tower damage buffs and Triple Tap's multiplier also boost the bonus. Armor still reduces it, after the piercing.
- Mortal Wound's bleed doesn't get the bonus.
- Level 4 base damage: 174–218 → 200–218 for every level 4 shot. Battle Momentum still adds its +10% / +25% / +40% on top.
- Triple Tap: each shot deals +15% extra damage (up from: +10%).

Smarter aiming

- No wasted shots. If the target dies while the marksman is aiming, the tower picks a new target anywhere in its range. In the base game it only looked near the dead enemy and often fired at an empty spot even with other enemies in range. If nobody is left, it holds its fire.
- Triple Tap checks its target right before each of the three shots and retargets if needed. If there's nothing to shoot when the first shot is ready, the ultimate isn't used and stays ready.
- Max Health targeting by default: a newly built Sentry starts in "Target: Max. Health" mode. You can still switch modes, and upgrading the tower keeps your choice.

Guardian Hound

- Small enemies only: it ignores bosses, minibosses and anything with more than 500 max health (Normal-difficulty value, so it's the same enemies on every difficulty).
- Chain attacks: after a kill it runs straight to the next small enemy in its area and stuns it like the first, up to 3 enemies per run, before going home.
- Its area (the tower's blind spot), damage, stun, speed and cooldown are unchanged.

INSTALLATION
----------------
Drop the lua file into here: C:\Users\YOURNAME\AppData\Roaming\kingdom_rush_genesis\mods

REQUIRES MY MODLOADER
10.6 KB
Log in or sign up to download
Uploaded by
DonTruman
Downloads
9
Comments
1
Views
83
First release
Last update
Platform
PC 
Version
1
Total Size
10.6 KB
Rating
5.00 star(s) 1 ratings

Uploaded by

  • 9
  • 83

Ratings

5.00 star(s) 1 ratings

More mods from DonTruman

  • PC Spell XP, cooldown, and all upgrades.

  • PC Prince Denas as hero

  • PC Custom Hero - Samuel the Sorcerer

  • PC Ironbark Treant Rework

  • PC Cursed Crossbows Reworked

There are no comments to display.