I am Don Truman, and this is my mod.
This mod aims to give the Ironbark Treant some more identity and usability. It's a decent tower as it was; however, the uprooted version and the ultimate were lackluster and not very good. With this mod, both planted and uprooted attack faster. Additionally the uprooted treant can now block more enemies, since it's a big entity, it should be able to block more than 1 enemy at a time.
Planted tower
- Attacks faster: one hit about every 3 s instead of every 4 s (about 33% more hits).
- Damage x1.2 at every level:
Level 1: 6-9 -> 7-11
Level 2: 14-21 -> 17-25
Level 3: 26-39 -> 31-47
Level 4: 40-60 -> 48-72
- Cheaper: 120 / 170 / 230 / 300 (was 140 / 180 / 240 / 320). Full upgrade costs 820 instead of 880.
Uprooted Treant
- Bigger slam: radius 80 (was 50), and it now hits enemies around the treant instead of far in front of it. The roots effect is bigger to match.
- Blocks up to 5 enemies at once (was 1).
- +0.1 armor and +0.1 magic armor for each enemy it blocks (up to +0.5 each with 5 blocked).
- Nature's Hand: every enemy it buries heals the treant for 20% of its max health.
Ultimate (Cranky Seedlings)
- Seedlings have 150 HP (was 60).
- Seedlings deal 15-25 physical damage (was 6-10).
INSTALLATION
----------------
Drop the lua file into here: C:\Users\YOURNAME\AppData\Roaming\kingdom_rush_genesis\mods
REQUIRES MY MODLOADER:
This mod aims to give the Ironbark Treant some more identity and usability. It's a decent tower as it was; however, the uprooted version and the ultimate were lackluster and not very good. With this mod, both planted and uprooted attack faster. Additionally the uprooted treant can now block more enemies, since it's a big entity, it should be able to block more than 1 enemy at a time.
Planted tower
- Attacks faster: one hit about every 3 s instead of every 4 s (about 33% more hits).
- Damage x1.2 at every level:
Level 1: 6-9 -> 7-11
Level 2: 14-21 -> 17-25
Level 3: 26-39 -> 31-47
Level 4: 40-60 -> 48-72
- Cheaper: 120 / 170 / 230 / 300 (was 140 / 180 / 240 / 320). Full upgrade costs 820 instead of 880.
Uprooted Treant
- Bigger slam: radius 80 (was 50), and it now hits enemies around the treant instead of far in front of it. The roots effect is bigger to match.
- Blocks up to 5 enemies at once (was 1).
- +0.1 armor and +0.1 magic armor for each enemy it blocks (up to +0.5 each with 5 blocked).
- Nature's Hand: every enemy it buries heals the treant for 20% of its max health.
Ultimate (Cranky Seedlings)
- Seedlings have 150 HP (was 60).
- Seedlings deal 15-25 physical damage (was 6-10).
INSTALLATION
----------------
Drop the lua file into here: C:\Users\YOURNAME\AppData\Roaming\kingdom_rush_genesis\mods
REQUIRES MY MODLOADER: