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Customizable LIFT-850 Jump Pack 1.4.0

A Mod for Helldivers 2
Customizable LIFT-850 Jump Pack akl_mod_preview_image
  • JumpPackScreenshot1.png
    JumpPackScreenshot1.png
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  • icarusjumppackimage.png
    icarusjumppackimage.png
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Requirements​

  • Bingus Shared Loader v18 / API 1 (found here)
  • Mod Options Menu API 1 for the in-game settings menu (found here as a toggle in the megapack)
  • Built/tested on Helldivers 2 7.1.1
  • Any game update may break the mod

Demonstration Video Here​

LIFT-850 Jump Pack Modifiers​

This mod allows you to re-balance the LIFT-850 Jump Pack to better fit your playstyle.

Version 1.1.0 replaces the old Arsenal preset system with fully adjustable in-game controls available under:

ESC → MODS → LIFT-850 JUMP PACK

You can adjust:

  • Jump Height: 0.0x–10.0x in 0.2x increments
  • Travel Distance: 0.0x–10.0x in 0.2x increments
  • Recharge Cooldown: 1s-60s with 0.5x increments
  • Height x10 [UNSTABLE]
  • Distance x10 [UNSTABLE]
  • Dark Fluid Pack Toggle (mimics the thrust of the dark fluid pack, overrides custom thrust)
The Height and Distance controls use a calibrated movement model instead of simply multiplying the Jump Pack's raw values.

For example, increasing Height while leaving Distance at 1.0x attempts to increase the jump height while keeping the total standing travel distance close to vanilla.

x10 [UNSTABLE] Multipliers​

The two x10 toggles stack on top of the selected slider values.

Examples:

  • 2.0x Height + Height x10 = approximately 20x Height
  • 3.0x Distance + Distance x10 = approximately 30x Distance
  • 10.0x / 10.0x + both x10 toggles = an effective target of up to 100x / 100x
Values above 10x are outside the calibrated test range and are intentionally marked [UNSTABLE].

Expect extreme launches, impacts, ragdolls, collisions, unusual map interactions, or other unpredictable behavior.


Recharge Cooldown​

Recharge time can now also be changed directly through the in-game MODS menu.

One important behavior to be aware of:

Changing the recharge setting does not alter a cooldown that is already in progress.

For example, if a jump begins with a 30-second cooldown and you change the setting to 3 seconds while it is still recharging, the current cooldown will still finish using the original 30-second duration.

The next jump will use the newly selected 3-second cooldown.


Runtime Memory Edits​

This mod uses runtime memory edits.

Instead of permanently modifying the original game files, the mod locates specific LIFT-850 gameplay data while the game is running and temporarily changes the relevant movement and recharge values.

The changes only exist for the current game process and are applied through the mod loader.

Future game updates may change the underlying data layout and require the mod to be updated.

Use mods at your own risk.


Vanilla Behavior​

The mod retains exact vanilla settings when configured to:

  • 1.0x Jump Height
  • 1.0x Travel Distance
  • Height x10 Off
  • Distance x10 Off
  • 15 second Recharge Cooldown
  • Dark Fluid Pack Toggled OFF
The exact vanilla movement values are preserved rather than approximated through the calibration model.

A fresh game session using vanilla movement also performs no movement write.


Installation​

  1. Install Bingus Shared Loader v18 / API 1.
  2. Install the component that provides Mod Options Menu API 1.
  3. Disable or remove older versions of LIFT-850 Jump Pack Modifiers and any separate LIFT-850 movement or cooldown mods.
  4. Purge your currently deployed mods.
  5. Import LIFT-850 Jump Pack Modifiers v1.1.0.zip into your mod manager.
  6. Enable the single LIFT-850 In-Game Controls option.
  7. Deploy your mods.
  8. Fully restart Helldivers 2.
  9. Open ESC → MODS → LIFT-850 JUMP PACK to configure the mod.
You do not need to restart the game when changing the sliders or cooldown setting. Changes apply in-game with no noticeable delay.

You should fully restart the game after installing or updating the mod itself.


Known Issues / Limitations​

  • Values above 10x Height or Distance use extrapolated physics and are marked [UNSTABLE].
  • Running momentum is preserved, so running jumps can travel farther than the selected Distance multiplier.
  • Very high Height values can result in extremely long falls and unusual ragdoll or collision behavior.
  • Very high speeds can result in being ragdolled upon landing.
  • Changing Recharge Cooldown during an active cooldown only affects the next recharge.
  • Future Helldivers 2 updates may change the runtime data used by the mod.
Let me know about any other issues you find.


Multiplayer​

This mod was tested in solo missions only.

Do not use this mod in public lobbies.


Optional Mod​

A new optional file is included that modifies the Engineering-Kit Passive. The old passives were removed and replaced with:

  • 100% impact damage immunity. (Prevents death from slamming into walls at high speeds with the custom thrust settings).
  • Acclimated for 50% resistance to Fire, Gas, Arc, and Acid (Useful for if you get ragdolled into fire or near bile spewers and stuff like that)
The file is named "ImpactProofEngineeringKitv1.0.0"



Credits​

The following tools/mods/resources were used during development and reverse engineering:

  • HD2Runtime 0.25.0
  • FileDiver


Special thanks to Bingus for making all this possible

shameless plug for my mod that allows Hover Pack Customization

OpenAI GPT-5.6 Sol was used in the creation of this mod. yeah yeah ai slop ik but I cant code im sorry
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TimmothyTheCreator
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First release
Last update
Platform
PC 
Version
1.4.0
Total Size
31.1 KB
Rating
5.00 star(s) 3 ratings

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More mods from TimmothyTheCreator

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Latest updates

  1. FIXED (hopefully) v1.4.0

    v1.4.0 Added Mid-Air Controllability. Added Takeoff Duration [UNSTABLE]. Improved compatibility...
  2. New Vanilla Toggle & Stability - v1.2.1

    New Setting Added [OVERRIDES ALL] Vanilla Behavior at the top of the menu. When enabled, it...
  3. v1.1.1 Dark Fluid Pack Option + Impact-Proof Armor Option

    Adds a Dark Fluid Pack mode, which overrides the custom Height/Distance multiplier to mimic the...

drivegoogle1

Members
Members
Sep 17, 2026
6
1
Thanks for the mod! This is great.
If it's not too much to ask, please add an option to allow the Jump Pack to be used straight from slide without having to stop first, if you can even figure out how to do that. I've been having so much fun with another mod that increases slide speed and duration, but it's so annoying to not be able to go use the Jump Pack during it, feels so clunky.
 

RylieTW

Members
Members
Sep 20, 2026
4
1
Let me know if you find any issues with the mod, ill be able to update it tomorrow if there are problems
Please consider making one for the hover pack aswell, one that adjusts flight time and flight speed - its really awesome when made a little better lets you play like boba fett but no one has made a mod for it yet.
 

mostlycloudy

Members
Members
Sep 28, 2026
20
23
Please consider making one for the hover pack aswell, one that adjusts flight time and flight speed - its really awesome when made a little better lets you play like boba fett but no one has made a mod for it yet.
+1 for this, earlier today I tried taking this jet pack code and adjusting it for the hover pack but the implementation was too sloppy, this one with the ingame mod menu support would be way better. The main goal was to tune the descent speed so that it drops you to the ground faster (it kinda does when not moving) rather than levitating next to enemies for a few seconds. Basically just cushioning your fall enough to not take damage or ragdoll. And it should be compatible with the Controllable Hoverpack mod. But I couldn't find working variables and moved on. Anyway even without extra toggles, a mod for the easily findable values like height/speed/recharge/etc would be great.
 

TimmothyTheCreator

Creator
Members
Sep 29, 2026
29
7
Please consider making one for the hover pack aswell, one that adjusts flight time and flight speed - its really awesome when made a little better lets you play like boba fett but no one has made a mod for it yet.
I'll look into it
 

any name you wish.

Members
Members
May 23, 2026
21
9
Legit this mod provided me the most fun i had with this game in a very long while. being able to fuck around in the air and lauching myself like a slingshot is really funny and i enjoy using the jump pack a lot more now. thank you so much for making this mod!
 

TimmothyTheCreator

Creator
Members
Sep 29, 2026
29
7
Thanks for the mod! This is great.
If it's not too much to ask, please add an option to allow the Jump Pack to be used straight from slide without having to stop first, if you can even figure out how to do that. I've been having so much fun with another mod that increases slide speed and duration, but it's so annoying to not be able to go use the Jump Pack during it, feels so clunky.
I'll see if I can fix
 

TimmothyTheCreator

Creator
Members
Sep 29, 2026
29
7
Glad you like it, update soon with armor to help with slamming into walls and dying
Legit this mod provided me the most fun i had with this game in a very long while. being able to fuck around in the air and lauching myself like a slingshot is really funny and i enjoy using the jump pack a lot more now. thank you so much for making this mod!