Infinite Duration for Buffs - Convergence 3.0.2 4.6

A Mod for Elden Ring
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INFINITE DURATION FOR BUFFS
for The Convergence ER 3.0.2
Version 4.6 | 4 editions | 424 effects at most | every weapon buffable​

Every buff in the selected file lasts until you die or it is normally cancelled, and every weapon in the game can now be buffed. Two changes only: effectEndurance -> -1 in SpEffectParam and isEnhance -> 1 in EquipParamWeapon. Nothing else is touched - 192 of the 194 param tables are byte-identical to stock Convergence.

VERSION 4.6 - WHAT'S NEW
  • 4.6 fixes a crash at startup. Earlier builds of this patcher could crash Elden Ring right after launch. If your game crashed at startup, update to 4.6. Blasphemer's Outrage is no longer made permanent.
  • Updated for The Convergence ER 3.0.2 and the current Elden Ring patch. The old 3.0.1.2 files do not match 3.0.2 - please update.
  • NEW: every weapon can be buffed. 129 weapons that used to refuse pine resin, greases and weapon-buff incantations now accept them.
  • Frenzy Flame Blade is now covered. It sits right next to Black Flame Blade and Bloodflame Blade, which were already in, and had simply been missed.

THE FOUR FILES
Pick one file. They are all a single regulation.bin and differ only in how much is made permanent. Every edition includes the buffable-weapon change.
  • V1 Canalpa Edition MAIN - 309 effects. The curated set - the buffs you actually want permanent.
  • V2 Weapon Buffs Only - 85 effects. Weapon buffs only: greases and weapon-enchant spells.
  • V3 All Buffs and AoW - 368 effects. Everything except Wondrous Physick.
  • V4 Everything - 424 effects. Everything, including Wondrous Physick tears.

INSTALL
  • Back up your regulation.bin.
  • Drop in the regulation.bin from the file you picked, overwriting.
  • Offline only. Any regulation edit trips Easy Anti-Cheat.

GOOD TO KNOW
  • Buffs still end when you die, and a weapon enchant is still replaced by the next one you apply.
  • Most patched buffs do not clear when resting at a site of grace; a handful do.
  • A few effects are shared with NPC casters, so enemies who cast those spells keep them too.
  • Time Warp / Ageless Innervation: Convergence runs these in a shared concentration slot, so casting another concentration spell replaces the infinite buff. That is the game's own rule, not a bug.
  • Deliberately NOT made permanent, because it would break the game: anything that ticks damage on you (Fire's Deadly Sin), tiered effects that have to escalate (Cosmic Surge, Shriek of Sorrow), status and debuff rows that happen to target you (Destined Death's max-HP cut, Winged Scythe's no-flask penalty, poison and frostbite build-up), armour and talisman procs, and every enemy-side row.

CHANGELOG
4.6 - Startup crash fix (the regulation is now compressed the way the game expects). Blasphemer's Outrage and two NPC-only rows dropped.
4.5 - Rebuilt for The Convergence ER 3.0.2. Adds the buffable-weapon change (129 weapons) and covers Frenzy Flame Blade.
4.3 - Full rebuild on Convergence 3.0.1.2; added 71 effects including Time Warp and Commander's Standard.
v2.x - the original 4-edition release for 3.0.0.1.

CREDITS
AronTheBaron and The Convergence Team for The Convergence ER.
WitchyBND by ividyon and contributors.
​
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