1. Better Audio creation
- Takes are grouped together and can be selected all at once, also individual takes from any sequence can be selected and custom audio applied to them.
- Clips, import any number of clips (audio you want quick access to) and apply them easily.
- Labeled the longest sounds as FIRING because most of the longest entries are firing sounds for weapons. However also sometimes labeled leaf/environment sounds as firing. Will fix later, this is due to how I made the labels which are auto applied to the longest sound.
2. Visual creation is completely different and easier to use.
- Select your weapon, Import a Blender model (.blend file) and it will be applied to that weapon.
- You have an in-app 3D/2D environment to adjust the model as much as you like.
- Also includes other options like remove attachments and very experimental TEXTURE swap.
3. Multi-core processing up to 8 cores, and much better single-core.
- As this program gets bigger and better more computing power is required to avoid very long loading or bad performance.
- Still incredibly efficient but the changes above require more compute.
To sum up, if you have a few mp4 or other audio clips and a model (OBJ, STL, OFF, PLY and Blend) you can now make your own custom weapon mod.
Experimental, but pretty cool. Try it out.