SHODAN Stat Editor (Broken since 11/11) v4.6.0

A Mod for Helldivers 2
SHODAN Stat Editor (Broken since 11/11) akl_mod_preview_image
EAC now covers the files that SHODAN used to edit, so this seems to be the end for the Stat Editor, until some alternative method is found. Thanks for playing.

Did you know? The app features several easter eggs that can be triggered by typing certain words into the search bar:
"0451"
"shodan"
"citadel"
"mother"

Change the stats of weapons, throwables, stratagems, mechas, boosters, attachments and armor passives in Helldivers 2. The Enemy Editor changes every enemy, your SEAF allies and how they spawn, and keeps custom difficulties as presets. SHODAN Stat Editor Offline (SSEO) is a Windows program: pick a weapon, change its numbers, press Install into the game, and play. It writes your values into the game's own data files, so no mod loader is needed and the game does not have to run while you edit. Keep setups as presets: 5 per weapon, and up to 50 named ones for everything you have changed, and share them as short codes.
What you can change
  • Weapons: damage, durable damage, armor penetration, demolition/stagger/push force, projectiles per shot, velocity, blast radius, burning, gas and stun applied per hit, fire rate, magazine size and spare magazines (each magazine on its own), reload time, recoil, spread, sway, ergonomics, heat and heatsinks. Projectile swap: make a weapon fire another weapon's projectile. Trails and effects load by themselves for up to 6 chosen weapons per install. Infinite ammo, Suppressed and one-handed switches. Flamethrower spray, lock-on range, aim zoom on built-in sights, holster position and bayonet strikes. Slot: list a primary among the secondaries, or a secondary among the primaries.
  • Throwables: count carried, throw distance, fuse time, explosion damage and radius, shrapnel.
  • Stratagems: cooldowns, uses, call-in codes (the arrows you enter) and call-in countdown, Eagle rearms, approach, speed and bomb pattern, orbital and Eagle strike damage and radii, barrage salvos, shells, delay and drift, items per hellpod (two weapons or packs from one pod), the Orbital Laser, Guard Dogs, sentries and emplacements and how far they turn, minefields, jump/hover/warp packs and backpack charges.
  • Mechas: cooldown, health, regeneration and armor of every body part, and their weapons stat for stat. Exosuit walk, turn, stomp, get in and out, landing and stagger recovery speed.
  • Vehicle handling: the FRVs' and tanks' weight, center of mass, engine torque and top speed, gears, front and rear brakes, and each wheel's grip, size, springs, damping and suspension travel.
  • Attachments: optics, underbarrels, muzzles and ammunition types (ergonomics, recoil, spread and sway), and each optic's zoom levels, zeroing distances and follow speed.
  • Armor passives: every value they have, from damage resistances to reload speed and extra stims. Each armor's weight: light, medium or heavy.
  • Helldiver: health regeneration, climbing and sliding, drowning and floating, the hellpod's descent, melee and bayonet strikes, head hits, weapon sway and how much enemy fire suppresses you.
  • Extra stratagems: have any stratagem bring another along with it.
  • Transmogrification: give any armor up to 14 passives, or none, so you can wear the look you want with the passives you want.
  • Boosters: Experimental Infusion, the hellpod boosters, Dead Sprint, Armed Resupply Pods and Surplus EAT Allocation.
  • Names and descriptions: give weapons, throwables, stratagems, armors, helmets, capes, passives, attachments and boosters your own names and descriptions, shown in the game in every language.

Enemy Editor​

Make your own difficulty. Click SHODAN Enemy Editor at the top left and the window turns red; SHODAN Stat Editor switches back. One Install puts the changes of both editors in the game.
  • Every enemy: health, armor, durable ratio, explosive damage taken and regeneration, and each body part's health, armor and bleed-out, including whether destroying it kills the enemy.
  • Behavior: animation speed (attacks, stagger recovery and the rest, each on its own; faster attack animations make attacks come out sooner), movement speed for each behaviour (patrolling, fighting, charging and more), which side it fights for, size, sight, hearing, how long it keeps tracking you, stagger resistance, and status resistances (stun, gas, fire, acid, electric).
  • Attacks and weapons: melee attacks, death explosions, and every enemy gun stat for stat like a weapon: damage, armor penetration, fire rate, magazine and spread.
  • Suppression: how hard your fire throws off an enemy's aim, how long it takes to steady, and how close your shots must land.
  • Shields and jamming: shield capacity and recharge, Stratagem Jammer and AA Emplacement radii, Cognitive Disruptor scrambling, Leviathan flight height.
  • Whole factions at once: one row for all Terminids, Automatons, Illuminate or SEAF (health, armor, damage, speed, weapon spread, suppression and more), while enemies you tuned by hand keep their own values.
  • Spawning and patrols: reinforcement size and frequency (or none at all), the cap on enemies at once, patrol frequency and count, modifier patrols, outpost garrisons, Fabricator and bug hole output.
  • SEAF: every SEAF soldier kind like an enemy, and which weapons each kind carries.
  • Custom difficulties: save enemy setups as their own presets, separate from your weapon setups. Comes with Default, Horde, Glass Cannon and Elite; change them or make your own and share them with a code, and restore the built-in ones from Settings.
Features
  • Type values directly or step them with the arrow keys; Del resets a stat to the game's value.
  • Create and share presets: save up to 5 presets per weapon or stratagem, and up to 50 named full presets holding every change you have made. Load, rename or overwrite them any time.
  • Preset codes: share a whole preset as one line of text. Copy its code, send it, and the other player pastes it in to get your setup. Codes made on an older version can lose values after a game update changes those pages.
  • Search across every tab (Ctrl+F), or press * to list only what you have changed.
  • Resize the window by dragging its edges.
  • In English, Simplified Chinese, Traditional Chinese, Russian, Spanish (Latin America) and Portuguese (Brazil).
  • Quality-of-life switches in Settings: bring several vehicles of the same kind (exosuits, FRVs, tanks), better stratagem bounce (stratagem balls stick to more surfaces), foliage pass-through (rockets, launcher rounds and stratagem ordnance fly through trees and bushes) and a sniper crosshair in third person.
  • Works with other mods: SSEO keeps the changes other mods made to the same game files and adds yours on top. Install or apply the other mod first, then press Install in SSEO. Not thoroughly tested yet.
  • Updates itself: SSEO tells you when a new version is out and installs it with one click.

Install​

  1. Download the latest SHODAN-Stat-Editor-Offline zip and unzip it anywhere (keep the files together).
  2. Close Helldivers 2 and start SHODAN Stat Editor Offline.exe. It finds the game through Steam; if it cannot, write your Helldivers 2 folder's path into %LOCALAPPDATA%\SHODAN\StatEditor\game folder.txt and start it again.
  3. Change values, press Install into the game, then start the game.
Restore the game's files puts the game's own files back; your values stay saved, and Install puts them in again. After a game update or Steam's "Verify integrity of game files" the game's own files are back: start SSEO and press Install again.
Windows SmartScreen or an antivirus may warn about the program the first time (it is not signed).
Full documentation, source and bug reports: github.com/SHODAN-HORAI/SHODAN-Stat-Editor

Permissions
GNU General Public License v3.0. You can use, change and share it, but anything you distribute that is based on it must also be released under the GPL v3 with its source.
1.6 MB
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Uploaded by
Shodan
Downloads
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Comments
577
Views
91,710
First release
Last update
Platform
PC 
Version
v4.6.0
Total Size
1.6 MB
Rating
4.83 star(s) 64 ratings

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4.83 star(s) 64 ratings

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Latest updates

  1. v4.6.0

    Preset codes: share a whole preset as one line of text. Press Copy code on the Presets page and...
  2. v4.5.1

    Languages: Spanish (Latin America) and Portuguese (Brazil). Names and descriptions: Name and...
  3. v4.1.0

    Helldiver. Climbing and sliding (the slope angles you slide on, the highest ledge you can...

Pinned comment

Pinned by the author.

Shodan

Modder
Modder
Members
Sep 13, 2026
10
86
Install not working ("could not replace ...")

Some players get "Not installed, could not replace generated_..." when they press Install into the game. SSEO builds the changed files fine but Windows won't let it swap them in over the game's own files. The most likely reason is that the game files are marked read-only on your PC.

To get around it, close the game and SSEO, then go to your Helldivers 2 folder. Right click "data\game", open Properties, untick "Read-only" and apply it to all files inside. Then open SSEO and press Install again.

If it still fails, check whether an antivirus or another mod tool is holding those files open, and post your logs on the GitHub issues page. They are in %LOCALAPPDATA%\SHODAN\StatEditor\Logs.

A possible fix is already on the "Every commit" update channel (enabled in Settings) and will be in the next release. SSEO will then remove the read-only mark by itself and tell you why a file couldn't be replaced.
----------------------------------------------------------------------------------------------------------------------------------------------------------------
Install crashing with "bad argument #1 to 'abs'"

Some players get "SHODAN Stat Editor Offline stopped" with "bad argument #1 to 'abs' (number expected, got nil)" when they press Install into the game. It happens when a row is set to "none" or -1. The game stores those as a special value, and the program SSEO runs on misreads it when Install compares your changes. Weapon names and descriptions don't cause it.

To get around it, set those rows back to their normal values, or use Reset all values, then press Install again.

It's fixed, and the fix will be in the next release. If you want it now, go to Settings and set "Update channel" to "Every commit". It looks for the update right away.
 

ghostf16

Members
Members
Oct 20, 2026
14
1
es posible adaptarlo ahora con bingus la version v21 para inyectarlo en partida ?
 

Futabu

Members
Members
Sep 16, 2026
1
0
Though It exist in the code, the Breakthrough Exosuit seems to be missing in the editor. My baby needs some love :(
 

derpakiin

Members
Members
Sep 15, 2026
15
7
I am running this through Lutris on Linux, so i'm about 50% of the way to get it working. It's unable to locate the Steam folder and it doesn't generate a game folder.txt for me to point to the address.

I know Linux compatability might not be one of your highest priority, but having some support would be appreciated.
 

Dude124512

Members
Members
Oct 8, 2026
1
0
Is it just me or is it not possible to rise the ammo count from the maxi gun... 1k is just to easly spend... we MOAR!!!
beside that, fucking awesome job!
 

blapblap

Members
Members
Oct 3, 2026
42
11
Is it just me or is it not possible to rise the ammo count from the maxi gun... 1k is just to easly spend... we MOAR!!!
beside that, fucking awesome job!
What you can do inside the program; search for maxi, and you should see both the entries for the weapon itself (under support), and the backpack.
If you use the latest version of the editor just scroll down the page of the first entry (for the weapon) and there should be an ammo option.
 

CrusaderOfMM

Members
Members
Sep 26, 2026
10
1
If you're talking about armours, I did some testing and found out what causes a crash. When you're applying passives, since they're bundled by names (Engineering Kit for example), they add say two passives through only one bundle essentially. I've found that you can get SEVEN passives, anymo
Yeah I was talking about the armor. However i did find out that you can have 7+ on one and use it if you already had it equipped, you just can't select it afterwards or open the armor section.
 

modsbosss

Members
Members
Oct 22, 2026
2
0
!!! ALL DIVERS WHO HAVE CRASHES WHILE THEY ARE TRYING TO CHOOSE AN ARMOUR PIECE !!!

Just switch to the "every commit" option in "Update channel" in Settings. That will do the trick and the game will stop crashing.
 

BigamusMaximus

Members
Members
Sep 28, 2026
21
2
!!! ALL DIVERS WHO HAVE CRASHES WHILE THEY ARE TRYING TO CHOOSE AN ARMOUR PIECE !!!

Just switch to the "every commit" option in "Update channel" in Settings. That will do the trick and the game will stop crashing.
Still crashing for me even after swapping to UPDATE Channel if you put too may. I was able to do more than 3 but stacking them to the max still crashed my game.

Nevermind, I didnt realize there was an update button at the top you had to click to update the editor to use the "every commit" option. Working fine now.
 
Last edited:

Napalm Diver

Members
Members
Sep 19, 2026
3
0
Thank you so much Shodan, this mod works well and saves the balance!