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SMGs overhaul 1.1

A Mod for Helldivers 2
SMGs overhaul akl_mod_preview_image
Could you tell me why do we have SMG in the game that is actually like a rifle, and even can't be 1 handed? I would change it but can't :(

This mod was made in HD2Runtime ModBuilder, i hope i did it right with SMGs, feedback is welcome!

(Stats might not show up instantly in armory, so wait if you wanna see those better smgs)

  • SMG-32 Reprimand
    • Standard Damage: 140 -> 145
    • Durable Damage: 32 -> 38
    • Projectile Drag: 1.2 -> 0.6
    • Projectile Velocity: 285 -> 530
    • Magazine capacity: 25 -> 30
    • Ergonomics: 55 -> 65
    • Weapon Sway: 1.0 -> 0.9
    • Recoil Drift Vertical: 40 -> 32
    • Recoil Climb Vertical: 55 -> 45
  • SMG-72 Pummeler
    • Status Type: Stun medium -> Stun large
    • Stun Status Strength: 2 -> 3.5
    • Durable Damage: 17 -> 20
    • Standard Damage: 85 -> 90
    • Projectile Drag: 1.2 -> 0.8
    • Fire Rate: 475 -> 500
    • Spare and supply mags: 7 -> 8
  • SMG-37 Defender (unable to change mostly)
    • Spare and supply mags: 7 -> 8
  • SMG/FLAM-34 Stoker
    • Durable Damage: 30 -> 32
    • Projectile Drag: 1.2 -> 0.8
    • Spare and supply mags: 6 -> 7
    • Projectile Mass: 15 -> 9
    • Projectile Velocity: 285 -> 405
  • MP-98 Knight
    • Standard Damage: 90 -> 110
    • Durable Damage: 18 -> 33
    • Projectile Drag: 1.2 -> 0.8
    • Magazine capacity: 50 -> 70[small], 70 -> 90[big]
    • Spare and supply mags: 7 -> 8[small], 5 -> 6[big]
    • Projectile Mass: 7 -> 6
    • Projectile Velocity: 375 -> 425
    • Fire Rate Selector Modes: 1380 -> 1000, 1380, 1650
  • SMG-203 Gallant
    • Standard Damage: 65 -> 90
    • Projectile Drag: 1.2 -> 0.8
    • Magazine capacity: 50 -> 70[small], 70 -> 90[big]
    • Spare and supply mags: 7 -> 8[small], 5 -> 6[big]
    • Fire Rate Selector Modes: 1380-> 1000, 1380, 1650
  • StA-11 SMG (same projectile as MP-98 Knight)
    • Standard Damage: 90 -> 110
    • Durable Damage: 18 -> 33
    • Projectile Drag: 1.2 -> 0.8
    • Projectile Mass: 7 -> 6
    • Projectile Velocity: 375 -> 425
    • Spare and supply mags: 7 -> 9
    • Weapon Sway: 0.7 -> 0.9
    • Fire Rate Selector Modes: 1050 -> 886, 1100
  • M7S SMG
    • Standard Damage: 90 -> 100
    • Durable Damage: 18 -> 26
    • Projectile Drag: 1.2 -> 0.6
    • Spare and supply mags: 7 -> 8
    • Armor Penetration Upon Direct Hit: 2 -> 3
    • Fire Rate: 872 -> 900

Requires Bingus Shared Loader v18 or above



And HD2Runtime v0.28.1 or above (placed higher in priority than Bingus Loader)

358.1 KB
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Uploaded by
D-Glitch
Downloads
418
Comments
15
Views
1,778
First release
Last update
Platform
PC 
Version
1.1
Total Size
358.1 KB
Rating
5.00 star(s) 1 ratings

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  • 418
  • 1,778

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5.00 star(s) 1 ratings

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More mods from D-Glitch

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  • PC Energy-Based and Special weaponry overhaul

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Latest updates

  1. 1.1

    Changed values a little bit, nothing interesting

D-Glitch

Members
Members
Sep 27, 2026
46
14
Do you intend on creating a mod to buff Energy Weapons, Marksman and Support Weapons? I'm reallyyy looking forward to a buff to Censor and C4 :)
I'm going to overhaul all weaponry that Helldiver can carry :)
 

kyomadesu

Members
Members
Sep 28, 2026
8
5
Why don't the numbers change in the weapon stats in the game?