Retrofits the TD-220 Bastion and TD-110 Maelstrom. Now tankier up front and on the sides, but weaker in the rear.
Both in-game tank variants should feel noticeably tankier against conventional enemy fire. Dedicated AT enemy attacks (ie rockets, plasma, harvester beams, cannons, bile, chargers) will still deal significant damage to the tank. In addition, backshots are now extra dangerous. Don't turn your back to the enemy!
As a reference, the theoretical TTK against the front of either tank is now:
Showcase
Made with help from GPT-6 Astra
Requires Bingus Shared Loader v16 or newer
Changes
Main Health:
Frontal + side armor and tracks:
Rear Superstructure (pilot seat):
Rear Engine Upper Structure:
Both in-game tank variants should feel noticeably tankier against conventional enemy fire. Dedicated AT enemy attacks (ie rockets, plasma, harvester beams, cannons, bile, chargers) will still deal significant damage to the tank. In addition, backshots are now extra dangerous. Don't turn your back to the enemy!
As a reference, the theoretical TTK against the front of either tank is now:
- Harvester beam (lens unbroken): 17 seconds
- Factory Strider Cannon: 3 salvos
- Hellbomb: 1
Showcase
Made with help from GPT-6 Astra
Requires Bingus Shared Loader v16 or newer
Changes
Main Health:
- 8000 -> 12,000
Frontal + side armor and tracks:
- AV4 (heavy) -> AV5 (Tank 1)
Rear Superstructure (pilot seat):
- AV4 (heavy) -> AV3 (medium)
- Percent to Main (damage transfer): 100% -> 200%
Rear Engine Upper Structure:
- AV4 (heavy) -> AV3 (medium)
- Percent to Main (damage transfer): 100% -> 150%
- Percent to Main (damage transfer): 100% -> 150%