• Important Notice: Please review our guidelines regarding cheating, game balancing, and mods for Helldivers 2. Read the full notice here before downloading or uploading mods.

Drop in with 9 stratagems! Now with menu in game! 1.3.0

A Mod for Helldivers 2
  • Miker
Drop in with 9 stratagems! Now with menu in game! akl_mod_preview_image
  • 2026-10-10 23_48_53-20261010234539_1.jpg.png
    2026-10-10 23_48_53-20261010234539_1.jpg.png
    752.5 KB · Views: 319
Stratagem Extra Pairs v1.3 — Up to 9 Stratagems!
By Miker and ChatGPT/Codex

NEW IN v1.3​

  • NEW IN-GAME MENU! Press F7 while on your ship to configure your stratagem pairs!
  • No more editing configuration files manually! Search for stratagems, select your pairs, save and apply them directly in-game.
  • MUCH faster scanning! The mod remembers previously found stratagem definitions, making subsequent scans significantly faster.
  • Improved mouse cursor handling in the menu.
  • Removed the old Bingus Mod Options status display. Everything is now handled through F7!

HOW DOES IT WORK?​

This mod lets you link an extra stratagem to each of your 4 equipped stratagems including resupply, giving you up to 9 usable stratagems instead of 4!

For example:

  • You equip Machine Gun Sentry.
  • You link Flame Sentry to it using the F7 menu.
  • In-game, you can now call in BOTH sentries, even though you only equipped one!
You can customize all 4 pairs!

INSTALLATION​

  1. Close Helldivers 2.
  2. Import the ZIP into Arsenal or HD2 ModManager.
  3. Enable the mod using Bingus Shared Loader.
  4. Purge / Deploy your mods.
  5. Launch the game and stay on your ship while the mod initializes.
That's it! The mod comes with 4 preconfigured pairs and applies them automatically.

HOW TO CUSTOMIZE YOUR STRATAGEMS​

No need to close the game or manually edit files anymore!

  1. While on your ship, press F7 to open the configuration menu.
  2. Search for and select the Source and Extra stratagems you want for each pair.
  3. Click Save INI to save your configuration.
  4. Click Apply Saved Pairs twice and wait until the mod reports Ready.
  5. Select your 4 Source stratagems in your loadout and launch a new mission!
  • Source = The stratagem you equip in your loadout.
  • Extra = The additional stratagem you receive automatically.
The menu makes configuring your stratagems much easier. Previously discovered definitions are reused when possible, so changing pairs should be much faster after the initial scan.

Alternative: Advanced users can still edit settings.ini manually at:

%LOCALAPPDATA%\CowboyBingus\Helldivers2\StratagemExtraPairs

Close the game before manually editing the file.

IMPORTANT WARNINGS​

  • SOLO / PRIVATE TESTING ONLY! Do not use this in public lobbies. It's extremely visible and unbalanced.
  • DO NOT USE SEAF SQUAD STRATAGEMS. They may crash the game.
  • EAGLES CAN ONLY BE USED AS EXTRAS, NOT SOURCES.
  • Do not use duplicate stratagems or create chains between Sources and Extras.
  • To disable a pair, set both its Source and Extra to None.
  • Multiple combinations have been successfully tested, but not every stratagem is guaranteed to work.
  • If something doesn't work, check STATUS.txt and LOG.txt in the mod's configuration folder.

FOR OTHER MODDERS​

I discovered that the game's Additional_stratagem value, normally used for Eagle Rearm, can be linked to other stratagems!

Note: The game seems to become unstable or crash when more than 10 stratagems are prepared. Maybe someone will find a workaround!

⚠️ KNOWN ISSUE — Mission Stratagem Limit​

Using 9 stratagems with an Eagle and other mods that modify stratagems can fill all available stratagem slots, leaving no room for mission-specific call-ins such as the SSSD, Raise Flag, or Hellbomb.

To avoid this issue, I recommend either limiting your loadout to 8 stratagems, avoiding Eagles entirely or disable other mods that modify stratagems.


❤️ Support my work

All my mods will always remain free! If you'd like to support my work, consider buying me a coffee:

https://ko-fi.com/mikerbiker
54.8 KB
Log in or sign up to download
Uploaded by
Miker
Downloads
1,019
Comments
51
Views
8,420
First release
Last update
Platform
PC 
Version
1.3.0
Total Size
54.8 KB
Rating
5.00 star(s) 4 ratings

Uploaded by

  • 1,019
  • 8,420

Ratings

5.00 star(s) 4 ratings

Tags

There are no tags available.

More mods from Miker

  • PC JUMP PACK HALF RECHARGE TIME

  • PC MA5C Halo rifle 60 round mags

  • PC Moor Mushroom Launch like old times

  • PC Warp Pack Cooling doubled

  • PC Orbital laser unlimited uses

Latest updates

  1. FINALLY After a lot of people requested it, A MOD MENU!

    Press F7 in your ship to modify you stratagem pairs!
  2. This update adds the Resupply stratagem as a source so you can drop with 9 stratagems!

    Updated the INI files with better default options. Delete your settings.ini file to generate...
  3. Big update, status in mod menu and see configured pairs. Also more choices.

    Expanded to 16 configurable Source → Extra pairs, so you can prepare different faction loadouts...

Miker

Members
Members
Sep 22, 2026
47
22
I got this to work one time. It would be nice if it could somehow tell me when it is ready to start. Also, 5 minutes seems a bit too long to have to wait in the ship after every game boot up.
I reduced it further. Wait about 60 seconds. I don't really have a way to tell you when the scan finished unless you look at the log yourself and adjust with your computer's speed. Give version 0.5.4 a try!
 

rowger

Members
Members
Sep 21, 2026
26
12
For me it takes 1 minute and 14 seconds. Look at the log file and adjust with your computer. 3 minutes is on the safe side.

View: https://imgur.com/QsfsZNt

yea my pc always takes at least 5 minutes minimum. prob due to loading like 50 different bingus-based mods at once, but even after the fps recovers it still takes *a while* for it to scan (on my pc its more like 9000mb it needs to scan, if i had only 3k like you it would indeed be quick)

after testing this latest update tho, its indeed very quick. its done in less than 3 minutes which is basically how long the other mods take to load too. thats a big improvement
 

Perronista

Members
Members
Sep 8, 2026
38
16
22:56:25 CONFIG PAIR: OrbitalNapalmBarrage -> OrbitalLaser
22:56:25 CONFIG PAIR: Orbital120mmHEBarrage -> EagleGasStrike
22:56:25 CONFIG PAIR: OrbitalGatlingBarrage -> EagleBomb
22:56:25 CONFIG PAIR: Railgun -> FRV_Supply
22:56:25 WAITING v1.0.0: automatic scan in 15 seconds; WAIT 2 MINUTES IN YOUR SHIP WHEN STARTING THE GAME. No hotkeys required.
22:56:40 SCANNING: remain aboard ship; automatic application follows successful validation
22:56:40 SCANNING: 0 MiB
22:56:45 SCANNING: 67 MiB
22:56:50 SCANNING: 131 MiB
22:56:55 SCANNING: 199 MiB
22:57:00 SCANNING: 262 MiB
22:57:05 SCANNING: 326 MiB
22:57:10 SCANNING: 383 MiB
22:57:15 SCANNING: 442 MiB
22:57:20 SCANNING: 499 MiB
22:57:25 SCANNING: 570 MiB
22:57:30 SCANNING: 643 MiB
22:57:35 SCANNING: 709 MiB
22:57:40 SCANNING: 772 MiB
22:57:45 SCANNING: 848 MiB
22:57:50 SCANNING: 929 MiB
22:57:55 SCANNING: 1050 MiB
22:58:00 SCANNING: 1193 MiB
22:58:05 SCANNING: 1328 MiB
22:58:10 SCANNING: 1524 MiB
22:58:15 SCANNING: 1729 MiB
22:58:20 SCANNING: 1947 MiB
22:58:25 SCANNING: 2164 MiB
22:58:30 SCANNING: 2369 MiB
22:58:35 SCANNING: 2555 MiB
22:58:40 SCANNING: 2756 MiB
22:58:45 SCANNING: 2975 MiB
22:58:50 SCANNING: 3218 MiB
22:58:55 SCANNING: 3467 MiB
22:59:00 SCANNING: 3719 MiB
22:59:05 SCANNING: 3975 MiB
22:59:10 SCANNING: 4224 MiB
22:59:15 SCANNING: 4474 MiB
22:59:20 SCANNING: 4718 MiB
22:59:25 SCANNING: 4955 MiB
22:59:30 SCANNING: 5173 MiB
22:59:35 SCANNING: 5363 MiB
22:59:40 SCANNING: 5590 MiB
22:59:45 SCANNING: 5833 MiB
22:59:47 DEFINITION: EagleStrafingRun at 1FF898C20F0, type=30, additional=49
22:59:47 DEFINITION: EagleAirstrike at 1FF898C25A0, type=18, additional=49
22:59:47 DEFINITION: EagleRearm at 1FF898C2D70, type=49, additional=0
22:59:47 DEFINITION: OrbitalNapalmBarrage at 1FF898C9EE0, type=106, additional=0
22:59:47 DEFINITION: OrbitalLaser at 1FF898CA840, type=107, additional=0
22:59:47 DEFINITION: Orbital120mmHEBarrage at 1FF898C9D50, type=136, additional=0
22:59:47 DEFINITION: EagleGasStrike at 1FF898C2BE0, type=126, additional=49
22:59:47 DEFINITION: OrbitalGatlingBarrage at 1FF898C9BC0, type=4, additional=0
22:59:47 DEFINITION: EagleBomb at 1FF898C2280, type=3, additional=49
22:59:47 DEFINITION: Railgun at 1FF898CC7C8, type=56, additional=0
22:59:47 DEFINITION: FRV_Supply at 1FF898D2224, type=26, additional=0
22:59:47 SCAN DONE (all required definitions found; early stop): 6202218832 bytes read; 524288 failed bytes; 186.8 seconds scanning; 201.8 seconds since addon load
22:59:47 REFUSED: scan incomplete; no automatic retry; send LOG.txt


I think I did something wrong but I don't know what
 

Miker

Members
Members
Sep 22, 2026
47
22
22:56:25 CONFIG PAIR: OrbitalNapalmBarrage -> OrbitalLaser
22:56:25 CONFIG PAIR: Orbital120mmHEBarrage -> EagleGasStrike
22:56:25 CONFIG PAIR: OrbitalGatlingBarrage -> EagleBomb
22:56:25 CONFIG PAIR: Railgun -> FRV_Supply
22:56:25 WAITING v1.0.0: automatic scan in 15 seconds; WAIT 2 MINUTES IN YOUR SHIP WHEN STARTING THE GAME. No hotkeys required.
22:56:40 SCANNING: remain aboard ship; automatic application follows successful validation
22:56:40 SCANNING: 0 MiB
22:56:45 SCANNING: 67 MiB
22:56:50 SCANNING: 131 MiB
22:56:55 SCANNING: 199 MiB
22:57:00 SCANNING: 262 MiB
22:57:05 SCANNING: 326 MiB
22:57:10 SCANNING: 383 MiB
22:57:15 SCANNING: 442 MiB
22:57:20 SCANNING: 499 MiB
22:57:25 SCANNING: 570 MiB
22:57:30 SCANNING: 643 MiB
22:57:35 SCANNING: 709 MiB
22:57:40 SCANNING: 772 MiB
22:57:45 SCANNING: 848 MiB
22:57:50 SCANNING: 929 MiB
22:57:55 SCANNING: 1050 MiB
22:58:00 SCANNING: 1193 MiB
22:58:05 SCANNING: 1328 MiB
22:58:10 SCANNING: 1524 MiB
22:58:15 SCANNING: 1729 MiB
22:58:20 SCANNING: 1947 MiB
22:58:25 SCANNING: 2164 MiB
22:58:30 SCANNING: 2369 MiB
22:58:35 SCANNING: 2555 MiB
22:58:40 SCANNING: 2756 MiB
22:58:45 SCANNING: 2975 MiB
22:58:50 SCANNING: 3218 MiB
22:58:55 SCANNING: 3467 MiB
22:59:00 SCANNING: 3719 MiB
22:59:05 SCANNING: 3975 MiB
22:59:10 SCANNING: 4224 MiB
22:59:15 SCANNING: 4474 MiB
22:59:20 SCANNING: 4718 MiB
22:59:25 SCANNING: 4955 MiB
22:59:30 SCANNING: 5173 MiB
22:59:35 SCANNING: 5363 MiB
22:59:40 SCANNING: 5590 MiB
22:59:45 SCANNING: 5833 MiB
22:59:47 DEFINITION: EagleStrafingRun at 1FF898C20F0, type=30, additional=49
22:59:47 DEFINITION: EagleAirstrike at 1FF898C25A0, type=18, additional=49
22:59:47 DEFINITION: EagleRearm at 1FF898C2D70, type=49, additional=0
22:59:47 DEFINITION: OrbitalNapalmBarrage at 1FF898C9EE0, type=106, additional=0
22:59:47 DEFINITION: OrbitalLaser at 1FF898CA840, type=107, additional=0
22:59:47 DEFINITION: Orbital120mmHEBarrage at 1FF898C9D50, type=136, additional=0
22:59:47 DEFINITION: EagleGasStrike at 1FF898C2BE0, type=126, additional=49
22:59:47 DEFINITION: OrbitalGatlingBarrage at 1FF898C9BC0, type=4, additional=0
22:59:47 DEFINITION: EagleBomb at 1FF898C2280, type=3, additional=49
22:59:47 DEFINITION: Railgun at 1FF898CC7C8, type=56, additional=0
22:59:47 DEFINITION: FRV_Supply at 1FF898D2224, type=26, additional=0
22:59:47 SCAN DONE (all required definitions found; early stop): 6202218832 bytes read; 524288 failed bytes; 186.8 seconds scanning; 201.8 seconds since addon load
22:59:47 REFUSED: scan incomplete; no automatic retry; send LOG.txt


I think I did something wrong but I don't know what
So the scan failed to read some of your memory (probably a mod) and then refused to apply the stratagem links even if the failed memory part was not necessary to the mod. I uploaded a fix in version 1.0.1 to apply the mod even if it fails to read all the memory as long as it can find all the required definitions.

Try it out!
 

MeMud

Members
Members
Sep 30, 2026
1
0
so this requires only bingus loader right, or is there another dependency, and how do you know when its done scanning, the first time i loaded in i didnt see a scanning text or a menu or anything
 

Miker

Members
Members
Sep 22, 2026
47
22
so this requires only bingus loader right, or is there another dependency, and how do you know when its done scanning, the first time i loaded in i didnt see a scanning text or a menu or anything
To know if it's finished scanning, you'd need to check the file status.txt here :
%LOCALAPPDATA%\CowboyBingus\Helldivers2\StratagemExtraPairs
paste that in a folder or your windows search bar and it will open the folders, open the current date folder and check the file. Or just wait a couple of minutes in your ship before dropping in.
No there's or text or sound notification in game. Bingus's API doesn't support that. I could potentially send a windows sound when the scan is finished but that might be confusing. I'll do some testing.