Spawn increaser - all factions - works in multiplayer 2026-10-20

A Mod for Helldivers 2
Spawn increaser - all factions - works in multiplayer akl_mod_preview_image
Increases spawns for all three factions. This mostly causes light and medium units to spawn multiple times. Heavy units remain as they are across all factions and are only slightly increased. While these changes might still look very basic to experienced modders, these settings were intentionally designed for a fun multiplayer experience. To keep online lobbies balanced and stable, heavy units have barely been increased.


Patrol units are noticeably increased, as are enemy reinforcements. An enemy reinforcement wave will flood the battlefield with units for about 3 minutes across all factions—so get ready for a lot of action!


Because the Illuminate reinforcement animations take a very long time, it didn't improve the gameplay in the way I wanted. Therefore, I have left the Illuminate reinforcements completely vanilla. To compensate and achieve a similar gameplay effect but with much better execution, I have significantly increased the spawn rates and sizes of the Illuminate Patrol units instead.



View: https://www.youtube.com/watch?v=PLPxsENdOhU


View: https://www.youtube.com/watch?v=LWxFp4XkVZU


View: https://www.youtube.com/watch?v=H-x6mzhjsmU
383 KB
Log in or sign up to download
Uploaded by
erenbeifong
Downloads
348
Comments
28
Views
3,677
First release
Last update
Platform
PC 
Version
2026-10-20
Total Size
383 KB
Rating
5.00 star(s) 2 ratings

Uploaded by

  • 348
  • 3,677

Ratings

5.00 star(s) 2 ratings

Tags

There are no tags available.

More mods from erenbeifong

  • PC Super Earth's Tower Defense

Latest updates

  1. Reinforcement and Illuminate fix

    Some players reported an issue where enemy reinforcements would suddenly stop spawning. This...

erenbeifong

Members
Members
Oct 11, 2026
18
1
played 3 games on terminids and didn't encounter a single bug breach across any of them, there's more patrols but when the bug breach animation plays nothing happens...
I will look into that, someone reported something similiar with the mindless masses, i think its because due to patrols there are so many units on the map that the game blocks reinforcements.
I will try to reduce patrol units to make sure reinforcements work and update this if it works, thanks for letting me know!
 

erenbeifong

Members
Members
Oct 11, 2026
18
1
played 3 games on terminids and didn't encounter a single bug breach across any of them, there's more patrols but when the bug breach animation plays nothing happens...
Problem is fixed with the update please download the new version
 

iniVsocraM

Members
Members
Sep 11, 2026
21
9
Hi! Have you tested this mod with today's game update? I'm wondering whether the changes, particularly the new anti-cheat, have broken compatibility with this mod or its dependencies. Does it still work in multiplayer? Thanks for your work!
 

erenbeifong

Members
Members
Oct 11, 2026
18
1
Hi! Have you tested this mod with today's game update? I'm wondering whether the changes, particularly the new anti-cheat, have broken compatibility with this mod or its dependencies. Does it still work in multiplayer? Thanks for your work!
hey mate it needs the editor to run, aslong the editor runs this mod runs too, seems like the editor doesnt run right now so yea we gotta wait
 

yoyoma23

Members
Members
Sep 30, 2026
23
3
It would be wrong to use endlessly in Multiplayer lobbies to convince arrowhead to stop using EAC and go back to the old anticheat? because damn do I want my QoL mods back