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FRV Stops flipping over air. 1.1

A Mod for Helldivers 2
FRV Stops flipping over air. akl_mod_preview_image
  • Helldivers-2-FRV-Players-Riding.jpg
    Helldivers-2-FRV-Players-Riding.jpg
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Note - This does not stop the FRV from rolling over if you drive like a clown. Plants, bug planet flower thingies, fire hydrants are unaffected and you'll still get sent to space if you drive over them.

The M-102 FRV and the M-103 Supply FRV stop rolling over.

Stock, the FRV flips on almost anything: a rock at speed, a hard turn, landing a jump nose-first. This mod retunes its physics so it stays on its wheels, while still driving like the FRV.

It edits the vehicle's physics file only.

What changes
  • Front suspension damping 0.75 -> 1.25, matching the rear. This is the big one: stock, the front end is much softer than the rear, so the nose bounces and pitches the car over.
  • Centre of mass lowered (-0.375 -> -0.6). Harder to tip.
  • Wheel radius 0.55 -> 0.62. A bit more ground clearance.
  • Tyre grip front/rear 1.0/0.9 -> 1.2/1.1. The rear stays slightly looser than the front on purpose.
  • Suspension travel front/rear 4.0/6.5 -> 5.5/7.5. Soaks up rough ground instead of launching off it.
  • Mass 3000 -> 4000 (M-102), 2500 -> 3333 (M-103 Supply FRV). The same +33% on both.


New in 1.1: the M-103 Supply FRV gets the same fix. It uses the same suspension as the M-102, and every value was checked against the game files before patching, but I don't own the Supply FRV so I haven't driven it myself. If it handles oddly, let me know.

The M-104 Incinerator FRV is a separate vehicle and stays stock.

Install
  1. Close the game.
  2. Add the zip in HD2 Mod Manager or Arsenal and enable it.
  3. Deploy, and launch.
To uninstall, disable it and deploy again. No base game files are modified.

Requirements
A mod manager (HD2 Mod Manager or Arsenal).

Changelog
  • 1.1 - Added the M-103 Supply FRV. The M-102 part is unchanged.
  • 1.0 - M-102 FRV.

Credits
  • Me... Duh.
  • HD2SDK (Blender addon), used to edit and export the physics patch.
  • Darctor/Helldivers2_RawData and xypwn/filediver, for the public data research.

If you found this mod helpful or useful, you can consider tipping here on Ko-fi.
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Uploaded by
Medic3038
Downloads
648
Comments
22
Views
2,415
First release
Last update
Platform
PC 
Version
1.1
Total Size
96.4 KB
Rating
5.00 star(s) 2 ratings

Uploaded by

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Ratings

5.00 star(s) 2 ratings

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Latest updates

  1. 1.1 - Supply FRV added

    The M-103 Supply FRV now gets the same anti-flip fix as the M-102: lower centre of mass, stiffer...

Popoposeer

Members
Members
Sep 12, 2026
21
8
It should be possible but thats kinda dangerous? Cause I believe that also has to touch an extra layer which would make users of that mod lot more likely to get detected by arrowhead/the anti cheat.
You have to use the version with bypass anti cheat, which means you need to join the dark side to hold such power and knowledge.
 

AeroVulture

Members
Members
Sep 14, 2026
1
0
Hey, the mod works great! but in this second version, the handling feels too heavy, and it's really hard to turn while accelerating.
 

CakePisces

Members
Members
Sep 16, 2026
20
9
I wonder if you can also fix the bastion's slippery driving like soap on a wooden table? That thing got GRIP but it doesn't reflect it hahaha, kinda frustrating to drive that thing sometimes xD
 

Medic3038

Members
Members
Sep 19, 2026
10
3
I wonder if you can also fix the bastion's slippery driving like soap on a wooden table? That thing got GRIP but it doesn't reflect it hahaha, kinda frustrating to drive that thing sometimes xD
Kinda complicated cause the peeps I talked to have all had different reactions to what the bastion should be, I personally prefer a medium paced heavy tank while some preferred a fast and massless tank, there are friction modifiers plus the bastion works by using two tracks, lesser mass would make one track not touch the floor for a second and the tank is going to steer itself to the other side using the other track.
 

bockcui

Members
Members
Sep 22, 2026
2
0
Would it be possible to mod the FRV's drivetrain from rear-wheel drive to all-wheel drive or front-wheel drive? That would be the alternative to adjusting front vs rear wheel friction.
 
Last edited:

CrimsonArrow

Members
Members
Sep 20, 2026
1
0
Any chance you could make a similar mod for the tank to give it more horsepower, and harder to get stuck on every ant-sized pebble?
 

NoobEpic

Members
Members
May 20, 2026
16
5
why does it want to flip on front wheels so hard? and if you stop and there is a little rock in the midle you get stuck cause the front wheels whant to be touching the ground 24/7 so the back wheels lift from the ground and just spin in the air while you get stuck
 

Dropcog

Members
Members
Sep 17, 2026
1
0
Yo so like could you make a mods that removes and input delay on the tank steering and in general make it a lil bit more snappy, cause doesn't matter how many new tanks they add if they all handle like doo doo. They're never giving us a rotating tank turret so at least better handling could make it more bearable...