• Credit Cards Now Supported!

    Help keep AyakaMods servers running. You can now purchase Premium securely using credit cards via Patreon.

    πŸ”₯ Lifetime Premium is available for a limited time! Offer Expires November 9th, 2026.


    Get Premium & Support Us

Assault Rifles overhaul 2.1.4

A Mod for Helldivers 2
Assault Rifles overhaul akl_mod_preview_image
This is my first mod, made in HD2Runtime ModBuilder

I overhauled assault rifles so they don't fall short before meta weaponry, enjoy!

(Stats might not show up instantly in armory, so wait if you wanna see the changed stats)

-----------------------------------------------
No longer updated, check Total Arsenal Overhaul
------------------------------------------------


List of changes:
  • AR-23 Liberator
    • Standard Damage: 90 β†’ 115
    • Durable Damage: 22 β†’ 32
    • Sway: 1.0 β†’ 0.9
  • AR-23A Liberator Carbine
    • Standard Damage: 90 β†’ 115
    • Durable Damage: 22 β†’ 32
    • Sway: 1.0 β†’ 0.9
  • AR-23P Liberator Penetrator
    • Damage: 65 β†’ 90
    • Durable damage: 15 β†’ 25
    • Sway: 1.0 β†’ 0.9
  • AR-23C Liberator Concussive
    • Damage: 75 β†’ 85
    • Fire rate: 400 β†’ 520 RPM
    • Sway: 1.0 β†’ 0.9
  • AR-61 Tenderizer
    • Damage: 105 β†’ 120
    • Durable damage: 30 β†’ 60
    • Sway: 1.0 β†’ 0.8
    • Magazine capacity: 35 β†’ 40
  • AR-11 Arbitrator
    • Damage: 70 β†’ 80
    • Durable damage: 20 β†’ 24
    • Ergonomics: 30 β†’ 40
    • Sway: 1.0 β†’ 0.9
    • Mags from supply: 6 β†’ 7
    • Underbarrel spare/supply rounds: 20 β†’ 30
  • AR/GL-21 One-Two
    • Damage: 95 β†’ 100
    • Durable damage: 24 β†’ 42
    • Ergonomics: 30 β†’ 40
    • Underbarrel rounds from supply: 5 β†’ 6
    • Underbarrel spare rounds: 5 β†’ 6
  • AR-59 Suppressor (strong overhaul)
    • Damage: 80 β†’ 85
    • Durable damage: 20 β†’ 25
    • Armor penetration: Light β†’ Medium
    • Fire rate: 850 β†’ 650 RPM
    • Ergonomics: 60 β†’ 40
    • Vertical recoil climb: 26 β†’ 40
    • Vertical recoil drift: 14 β†’ 26
    • Sway: 1.0 β†’ 0.9
  • AR-32 Pacifier
    • Damage: 55 β†’ 75
    • Durable damage: 10 β†’ 18
    • Horizontal spread: 4 β†’ 3
    • Vertical spread: 4 β†’ 3
    • Sway: 1.0 β†’ 0.9
  • BR-14 Adjudicator
    • Damage: 95 β†’ 125
    • Durable damage: 23 β†’ 30
    • Burst rounds: 2 β†’ 3
    • Horizontal recoil drift: 17 β†’ 15
  • AR-2 Coyote
    • Fire status Strength: 2 β†’ 3
  • MA5C Assault Rifle
    • Damage: 90 β†’ 105
    • Durable damage: 16 β†’ 26
    • Vertical recoil climb: 30 β†’ 60
    • Sway: 1.0 β†’ 0.95
    • Magazine capacity: 32 β†’ 60
    • Magazines received from supply: 8 β†’ 7
    • Spare magazines: 8 β†’ 7
    • Starting magazines: 5 β†’ 6
    • Fire rate options: 640 β†’ 640, 900
  • StA-52 Assault Rifle
    • Projectile: Liberator's(115dmg 2pen) β†’ Liberator penetrator's(90dmg 3pen)
    • Fire rate: 790 β†’ 800 RPM
    • Penetration: 2 β†’ 3
    • Vertical recoil climb: 25 β†’ 45
    • Vertical recoil drift: 15 β†’ 20
    • Sway: 1.0 β†’ 0.9
    • Magazines received from supply: 6 β†’ 7
    • Spare magazines: 6 β†’ 7
    • Starting magazines: 4 β†’ 5

Requires Bingus Shared Loader v18 or above ("Always place this mod last in the load order.")

And HD2Runtime v0.30.3 or above (placed lesser priority than Bingus Loader)
478.1 KB
Log in or sign up to download
Uploaded by
D-Glitch
Downloads
1,608
Comments
91
Views
13,433
First release
Last update
Platform
PC 
Version
2.1.4
Total Size
478.1 KB
Rating
5.00 star(s) 4 ratings

Uploaded by

  • 1,608
  • 13,433

Ratings

5.00 star(s) 4 ratings

Tags

There are no tags available.

More mods from D-Glitch

  • PC Total Arsenal Overhaul preset for Shodan Editor

  • PC Total Arsenal Overhaul - Compatible with Hell Forge

  • PC Secondaries overhaul

  • PC Energy-Based and Special weaponry overhaul

  • PC Offensive stratagems overhaul

Latest updates

  1. 2.1.4

    Tried exporting new MA5C file to mod, and now it seems to work. Now you can keep enjoying it πŸ₯³
  2. 2.1.3

    Also changed STA-52's recoil, because i forgor that MA5C is shooting really fast with added 900...
  3. 2.1.2,5

    Nothing much, just noticed that pacifier is almost as strong as Lib pen (or even better at dps)...

Vhuz

Modder
Modder
Members
Sep 10, 2026
183
82
I liked all the change values except for 3 ARs. Very well thought out balance!

- MA5C can remain 32 round mag, but make the reload speed short mag tuned. (unless you're going for Halo CE 60 mag reference, I see! definitely did not just look that up btw. >,>)
- Suppressor must have 110 damage at very minimum to 1 tap devastator head/berserker head/rocket strider pod breakpoint, you'd otherwise require 2 shots in stealth gameplay, enemies get hiveminded/alerted because you can't 1 shot like censor can.
- sTa-52 also on same boat with MA5C, Short Mag reload speed to compete with existing weapon attachment system weapons. We don't need grunt fantasy reload speeds in the battlefield!!! >:C angery face. I also don't want to rely on Siege Ready passive just to feel better.
 

D-Glitch

Modder
Modder
Members
Sep 27, 2026
317
121
I liked all the change values except for 3 ARs. Very well thought out balance!

- MA5C can remain 32 round mag, but make the reload speed short mag tuned. (unless you're going for Halo CE 60 mag reference, I see! definitely did not just look that up btw. >,>)
- Suppressor must have 110 damage at very minimum to 1 tap devastator head/berserker head/rocket strider pod breakpoint, you'd otherwise require 2 shots in stealth gameplay, enemies get hiveminded/alerted because you can't 1 shot like censor can.
- sTa-52 also on same boat with MA5C, Short Mag reload speed to compete with existing weapon attachment system weapons. We don't need grunt fantasy reload speeds in the battlefield!!! >:C angery face. I also don't want to rely on Siege Ready passive just to feel better.
In MA5C's case, i am unable to change it's reload speed as it doesn't have different mags. So i made it MA5B.
About Suppressor, i tipped tapped it a bit and i think now it's balanced enough as medium pen weapon with silencer. Making more than 100 damage is too much for this weapon i think. It's original point was that it's doing good dps, not base damage. And in this mod it's kinda the same.
Aaand STA-52, same as MA5C can't change reload speed. But not just this, it also shares same projectile as liberator, so i can't change it's damage values and etc. I guess we can only accept that this is liberator clone.
 

Vhuz

Modder
Modder
Members
Sep 10, 2026
183
82
In MA5C's case, i am unable to change it's reload speed as it doesn't have different mags. So i made it MA5B.
About Suppressor, i tipped tapped it a bit and i think now it's balanced enough as medium pen weapon with silencer.
Aaand STA-52, same as MA5C can't change reload speed. But not just this, it also shares same projectile as liberator, so i can't change it's damage values and etc. I guess we can only accept that this is liberator clone.

Ahhh Fair Enough! Hmmmm yeah I suppose it's cool theres a silenced med pen AR now. I can say at the very least it can be the first Squid Stealth gun, 2 tapping Overseer Heads is now a possibility with the added chance of instantly knowing where you are if missing 2nd headshot before it alerts the outpost.
Bots, not possible. You'd still need censor to light pen those breakpoints efficiently.
 

D-Glitch

Modder
Modder
Members
Sep 27, 2026
317
121
Ahhh Fair Enough! Hmmmm yeah I suppose it's cool theres a silenced med pen AR now. I can say at the very least it can be the first Squid Stealth gun, 2 tapping Overseer Heads is now a possibility with the added chance of instantly knowing where you are if missing 2nd headshot before it alerts the outpost.
Bots, not possible. You'd still need censor to light pen those breakpoints efficiently.
1 shotting devastators or other medium enemies is censor's specification, that's why Suppressor don't do this. Funnily enough, firstly i tweaked this weapon to do wopping 130 damage and 400 fire fate. It transformed into marksman rifle 😁
 

Smile Cow Cheese

Members
Members
Oct 3, 2026
4
2
um i notice that AR-23 Lib, AR-23 Con and AR-23 Pen all short mag are turn into 20 bullet per mag, extended are 35 and drum are 45, AR-59 extended mag are 35 while short mag are 30, but AR-23 Carbine all mag stay the same. Can you tell me this is intended or some mistake.
Love your work!
 

D-Glitch

Modder
Modder
Members
Sep 27, 2026
317
121
um i notice that AR-23 Lib, AR-23 Con and AR-23 Pen all short mag are turn into 20 bullet per mag, extended are 35 and drum are 45, AR-59 extended mag are 35 while short mag are 30, but AR-23 Carbine all mag stay the same. Can you tell me this is intended or some mistake.
Love your work!
Ahhh crap, Suppressor spoiled all mags! They all share one magazine definition how did i not notice that??!!
 

jaberwockie

Members
Members
Oct 4, 2026
10
6
Sure thing.
Bruh, it feels so weird seeing a desire made reality so quickly lol.. Thank you xD

I'm so used to Arrowhead behaviour; I figured it would take like a month or two before you even considered it. Crazy what modders like you can do for a game to make people interested again. I'm showing my friend all these mods and its making him want to play again.
 

TH12

Members
Members
Apr 20, 2026
1
0
You accidently change sg-225sp mag size (drum now have 150 but should be 26)
And can you upload ur mods with all the changes but with a default pen?
 

D-Glitch

Modder
Modder
Members
Sep 27, 2026
317
121
You accidently change sg-225sp mag size (drum now have 150 but should be 26)
And can you upload ur mods with all the changes but with a default pen?
That's intended hehe. About penetrations.. Might do but not in soon.