An Armor-Piercing Solution Mod Inspired by the ASH-12:
I believe that higher armor penetration levels and stagger values can exist on assault rifles. However, we need to strictly limit the total damage per magazine, DPS, and the ratio of durable damage to regular damage. This mod is the result of fulfilling my own “firearm fantasies.”
Specific Stats:
以ash-12作為思考原點的穿甲解放者mod:我認為更高的穿甲等級與踉蹌值是可以出現在步槍上的 只是我們需要嚴格限制單彈匣總傷與dps和耐久傷害的比例 這個mod就是滿足了我的‘‘槍械幻想’’的成果 。
具體數據:
人機功效降低至35
晃動改成0.01(這遊戲的晃動過於惱人了 我無法接受使用晃動作為平衡武器強度的做法 以爆裂銃舉例 它甚至完全不受這項屬性影響卻依然強大)
射速降低至300 以符合我對重型步槍的理解
水平後座增加到55
垂直後座則增加到205(這意味著你需要使用配件來壓制驚人的上跳與抖動)
穿甲等級提升到重甲穿透
傷害提升到100
耐傷則改成20
彈頭阻力大幅提升到1.5
重力影響則直接翻倍
同時 它獲得了踉蹌武鬥蟲與蟲巢護衛的能力(但無法將其長距離擊退 我認為這是步槍該有的特性)。
需要Bingus Shared Loader and HD2 Runtime 0.30.1
I believe that higher armor penetration levels and stagger values can exist on assault rifles. However, we need to strictly limit the total damage per magazine, DPS, and the ratio of durable damage to regular damage. This mod is the result of fulfilling my own “firearm fantasies.”
Specific Stats:
- Ergonomics reduced to 35.
- Sway reduced to 0.01 (Weapon sway in this game is far too annoying. I can't accept using sway as a way to balance weapon strength. Take the Eruptor and Sweeper as an example: it is completely unaffected by this stat, yet remains powerful.)
- Rate of fire reduced to 300 RPM to match my understanding of a heavy rifle.
- Horizontal recoil increased to 55.
- Vertical recoil increased to 205.(This means you'll need to use attachments to control the tremendous muzzle climb and shaking.)
- Armor penetration upgraded to Heavy Armor Penetration.
- Damage increased to 100.
- Durable damage changed to 20.
- Projectile drag significantly increased to 1.5.
- Gravity influence doubled outright.
- Additionally, it can now stagger Warrior and Hive Guards, but cannot knock them back over long distances. I believe this is how a rifle should behave.
以ash-12作為思考原點的穿甲解放者mod:我認為更高的穿甲等級與踉蹌值是可以出現在步槍上的 只是我們需要嚴格限制單彈匣總傷與dps和耐久傷害的比例 這個mod就是滿足了我的‘‘槍械幻想’’的成果 。
具體數據:
人機功效降低至35
晃動改成0.01(這遊戲的晃動過於惱人了 我無法接受使用晃動作為平衡武器強度的做法 以爆裂銃舉例 它甚至完全不受這項屬性影響卻依然強大)
射速降低至300 以符合我對重型步槍的理解
水平後座增加到55
垂直後座則增加到205(這意味著你需要使用配件來壓制驚人的上跳與抖動)
穿甲等級提升到重甲穿透
傷害提升到100
耐傷則改成20
彈頭阻力大幅提升到1.5
重力影響則直接翻倍
同時 它獲得了踉蹌武鬥蟲與蟲巢護衛的能力(但無法將其長距離擊退 我認為這是步槍該有的特性)。
需要Bingus Shared Loader and HD2 Runtime 0.30.1