Vanilla Plus Megapack v14

A Mod for Helldivers 2
Vanilla Plus Megapack akl_mod_preview_image
Make sure you have the latest version of Bingus Shared Loader before downloading this mod.

All of the CowboyBingus Helldivers 2 gameplay mods in one install. The following mods are included and maintained in this pack:
  • Better Stratagem Bounce
  • Hellpod Steering Unlocked
  • Reinforcement Beacons Fixed
  • Shallow Water Diving
  • Consistent Vaulting
  • Sentry Aim Retention
  • Enemy Collision Synchronized
All of my mods are client-side only and do not mechanically change the way other players' games operate.

This mod can technically be safely installed without removing my other individual mods. However, I'd recommend removing or disabling them just to be safe, and placing this mod just above Bingus Shared Loader in the mod loader (second-to-last).

AI disclosure:
GPT-6 Astra was used for this project's research, implementation, debugging, and documentation.

While all of my mods will always remain free and open source, you can help support my work and stay up to date on development over on Patreon:
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2.6 MB
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Uploaded by
CowboyBingus
Downloads
1,985
Comments
46
Views
13,482
First release
Last update
Platform
PC 
Version
v14
Total Size
2.6 MB
Rating
5.00 star(s) 13 ratings

Uploaded by

  • 1,985
  • 13,482

Ratings

5.00 star(s) 13 ratings

More mods from CowboyBingus

  • PC Bingus Shared Loader

  • PC Shallow Water Diving

  • PC Consistent Vaulting

  • PC Reinforcement Beacons Fixed

  • PC Controllable Hover Pack

Latest updates

  1. Add New Mod: Clickable Scrollbars

    Release notes: Adds mouse control to the Armory and briefing item-list scrollbars, which...
  2. Armory Preview Cache (v18)

    Armory Preview Cache v18 - Fix thumbnails not regenerating on edits...
  3. Addon Discovery Support

    Changelog: Adds support for the addon discovery system introduced by Bingus Shared Loader v15.

Pinned comment

Pinned by the author.

NoobEpic

Members
Members
May 20, 2026
7
1
Just because it bears asking, Do you, (or anyone else) think usage of these mods could result in being "banned" from the game? I would like to use them I've just spent way too much time playing (1000+hrs) to feel like risking it all. An explanation on the yes or no would be appreciated.
Right now they can't ban anyone for anything, maybe if they update the anticheat, but rn at most the game will crash if its a really badly cheat like spawning 100k super credits, these mods are great and have no such issues
 

SinfulMonsoon

Members
Members
Sep 13, 2026
4
2
Just note, mod names doesn't change for me either when updating through arsenal, that's why I first delete the mod, then readd
 

Reptiliansarehere

Members
Members
Nov 22, 2025
13
8
Just because it bears asking, Do you, (or anyone else) think usage of these mods could result in being "banned" from the game? I would like to use them I've just spent way too much time playing (1000+hrs) to feel like risking it all. An explanation on the yes or no would be appreciated.
It is one of those gray-area situations. I would say the risk is really low overall, and I have over 1,000 hours as well and I am using them. Regular mods are probably like a 0.5 out of 10 risk, and these mods are probably like a 1–1.5 out of 10 risk. Now imagine the risk factor you are dealing with is being enforced by one of those low-budget security teams that gets paid to drive their vehicle through a housing complex at 2:00 AM on the dot every night for 10 minutes. As long as you do not decide to mess around at literally exactly 2:00 AM, then nothing is ever going to happen. In other words, do not go around screaming, "I am using client-side mods that alter stuff!" and if there is an update, maybe disable the mods until you see an all-clear. But even then, waiting for bans to get doled out for this is like waiting for a notable earthquake to happen in Ireland. Even if you did go around screaming to everyone you possibly could, I still would not lose sleep over it.
 

geoffreyhdt1

Modder
Modder
Members
May 18, 2026
4
3
That's very odd. I've tried drag-and-drop, using the "add a mod" interface, both with and without deleting the mod first. The name has updated every time. Which Arsenal version are you using?
0.36.2, which is the latest, I believe.
Anyway, I'm OK with it, no big deal.
 

exyam

Members
Members
Sep 15, 2026
2
0
Would it be possible to change 'return to ship alone' cutscene?
Return to ship while in mission will instantly put you near the war table without any cutscene. But while you're in loadout screen, it will play that long cryo pod cutscene, which is annoying.
 

Popoposeer

Members
Members
Sep 12, 2026
9
0
Just because it bears asking, Do you, (or anyone else) think usage of these mods could result in being "banned" from the game? I would like to use them I've just spent way too much time playing (1000+hrs) to feel like risking it all. An explanation on the yes or no would be appreciated.
You won't be banned.
Arrowhead doesn't even have any tool to ban people, all my Chinese wizard friends who data mine a lot told me already.
 

that1throwaway

Members
Members
Apr 9, 2026
1
0
Your mods have been a god send to this game. I know that it's not really a used weapon anymore but do you think it would be possible to fix the Arc Thrower's wonky targeting? I really love the bug zapper but the game fights against me everytime.
 

Vhuz

Members
Members
Sep 10, 2026
28
12
Your mods have been a god send to this game. I know that it's not really a used weapon anymore but do you think it would be possible to fix the Arc Thrower's wonky targeting? I really love the bug zapper but the game fights against me everytime.
I just want arcthrower's ability to splooch warriors again ;w;
 

Kostr184

Members
Members
Apr 7, 2026
1
1
I do not understand.
description: "All of the CowboyBingus mods in one file"
changelog update: "Updates all ten bundled mods to their latest versions."

But there is only 7 of them in "The following mods are included:"!
Should I install hover pack mod separately, or it IS included?
 

CowboyBingus

Modder
Modder
Members
Sep 9, 2026
69
62
Hi everyone- I've made this post on Patreon and I'm relaying the information here. Going forward I'll only be updating the vanilla megapack to help save me time so that I can spend more of it on actual development and less on logistics.

With that said, Armory Preview Cache has been bumped to v18 to resolve a bug with regenerating thumbnails for weapons whose camo / attachments changed.

I do not understand.
description: "All of the CowboyBingus mods in one file"
changelog update: "Updates all ten bundled mods to their latest versions."

But there is only 7 of them in "The following mods are included:"!
Should I install hover pack mod separately, or it IS included?

Apologies, that's just an outdated description. All of my mods will always be included in the megapack. It is included.